Hello all,
It is about time we got a finalized Build 13 done and released. I reckon we are almost there, but there are still some things that need to be done before it can be properly released. Please post here what you want to see in Build 13. Please <b>DON'T</b> post any completely new ideas and please <b>DO</b> post any ideas that make the current mods be more of a coherent whole. Please also post what features you <b>do</b> and <b>don't</b> want to see in Build 13.
I personally was thinking if it might be a good idea to leave some of the features we have in the current Post Build 12 modpack OUT of Build 13. Then we can release Build 13 reasonably quickly and, once we are done, we can finetune those mods for inclusion in the next Build version. An example of such a mod would be the bladedamage mod. It seems to be working properly now, but it requires a lot of micromanaging. It also hasnt been balanced yet. So instead of trying to fix those matters for Build 13, we could leave it for the next version and take all the time we need for it.
<b><i>To-Do list:</i></b>
- Fix those GODAWFUL CTDs!!!!!!!!!!!!!!!! <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid="
" border="0" alt="modding.gif" /> <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid="
" border="0" alt="modding.gif" /> <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid="
" border="0" alt="modding.gif" />
- Redesign BuildSettings.h to better work together with Inez Dias' frontend program (a program which you can use to change BuildSettings.h more easily).
- Make proper documentation for the modpack.
- Make a proper installer file.
If you have anything to add to this list, please say so here. Also: If you can help out with any items on the list, please say so. And please also post here a feature list of things you certainly want in the next version. Thanks in advance. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="
" border="0" alt="doff.gif" />
- Like usual: Find and fix bugs.
It is about time we got a finalized Build 13 done and released. I reckon we are almost there, but there are still some things that need to be done before it can be properly released. Please post here what you want to see in Build 13. Please <b>DON'T</b> post any completely new ideas and please <b>DO</b> post any ideas that make the current mods be more of a coherent whole. Please also post what features you <b>do</b> and <b>don't</b> want to see in Build 13.
I personally was thinking if it might be a good idea to leave some of the features we have in the current Post Build 12 modpack OUT of Build 13. Then we can release Build 13 reasonably quickly and, once we are done, we can finetune those mods for inclusion in the next Build version. An example of such a mod would be the bladedamage mod. It seems to be working properly now, but it requires a lot of micromanaging. It also hasnt been balanced yet. So instead of trying to fix those matters for Build 13, we could leave it for the next version and take all the time we need for it.
<b><i>To-Do list:</i></b>
- Fix those GODAWFUL CTDs!!!!!!!!!!!!!!!! <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid="



- Redesign BuildSettings.h to better work together with Inez Dias' frontend program (a program which you can use to change BuildSettings.h more easily).
- Make proper documentation for the modpack.
- Make a proper installer file.
If you have anything to add to this list, please say so here. Also: If you can help out with any items on the list, please say so. And please also post here a feature list of things you certainly want in the next version. Thanks in advance. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="

- Like usual: Find and fix bugs.