Hi, all. I'm a newbie to POTC. So far, I love the ocean graphics, but it kind of spoils it to have that big, dark crosshair in the center of the screen.
In an attempt to rectify this, I mucked around with the textures and came up with a version that reduces contrast in the alpha in order to give the crosshairs a bit of transparency. See below for the before and after pictures:
BEFORE
AFTER
This works pretty well, I think. I have a couple of questions, though:
* I saved the texture in DXT3 format. Is that okay? I notice that he file size is a fair bit smaller than the original. It works for me, but I wonder if other video cards will have a problem.
* I originally tried adjusting the crosshairs through the code in the AIcameras. file. It includes values for argb for different states (default, enemy, friendly, etc.), but the "a" (I assume this is alpha) didn't really do anything, and I was having a hard time sorting out what effect changing the colors had (it didn't seem as straightforward as I would have thought). Is it possible to achieve a transparency simply through editing that code? If so, I'd prefer to do it that way and have the crosshairs almost completely transparent when it isn't on a target.
Thanks in advance!
In an attempt to rectify this, I mucked around with the textures and came up with a version that reduces contrast in the alpha in order to give the crosshairs a bit of transparency. See below for the before and after pictures:
BEFORE

AFTER

This works pretty well, I think. I have a couple of questions, though:
* I saved the texture in DXT3 format. Is that okay? I notice that he file size is a fair bit smaller than the original. It works for me, but I wonder if other video cards will have a problem.
* I originally tried adjusting the crosshairs through the code in the AIcameras. file. It includes values for argb for different states (default, enemy, friendly, etc.), but the "a" (I assume this is alpha) didn't really do anything, and I was having a hard time sorting out what effect changing the colors had (it didn't seem as straightforward as I would have thought). Is it possible to achieve a transparency simply through editing that code? If so, I'd prefer to do it that way and have the crosshairs almost completely transparent when it isn't on a target.
Thanks in advance!