So I've been playing around with ships_init file to change some of the stats for different ships in the game, mostly with regard to their top speed (more specifically, how the smaller vessels have greater top speed than the larger fully-rigged ships like frigates and ships of the line, which shouldn't be the case), but the changes do not seem to take place consistently. To be clear, I always have realistic sailing enabled, and I start a new game to see the changes once I've tweaked the stats through ships_init file, but the game will sometimes apply arcade sailing qualities to the ships (this is very obvious as handling characteristic is completely off), or give top speed that is up to 1 knot greater than what it should be. Am I missing something here (i.e., do I need to make some additional changes to properly affect in game ship stats), or is it just my game that's acting up? Also, does anyone know how to disable the mod that assigns random bonuses / penalties to ship stats? Any help would be appreciated 
