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I think so. For some reason half of my texture is completely black in TX Convertor (the one with the flags, which should be affected by the channel, but strangely isn't).Would it help if I upload my changes 512x256 versions of the files?
Oh, that's how it shows for my in the TX Converter too. But it looks fine in the game.I think so. For some reason half of my texture is completely black in TX Convertor (the one with the flags, which should be affected by the channel, but strangely isn't).
What the hell... *testing* ... ... Oh, goddammit! Well, if that's the case, here's my texture.: click.Oh, that's how it shows for my in the TX Converter too. But it looks fine in the game.
Concept proven; it works fine after some slight code alterations!What the hell... *testing* ... ... Oh, goddammit! Well, if that's the case, here's my texture.: click.
Thanks a lot for working on this! This will be one more definite step towards completion for the modpack!
64 pixels... then there's no room for an additional nation, because the other flags consume the whole space. The current ones are 32 pixels tall, so I think you meant that (or I've used a wrong word, that's quite likely).Each one should be 64 pixels tall.
Finished. -> BoinkOops, yes I did mean 32 pixels tall. Oops.
Good to know! Changing now.Looks like those are the merchant ensigns though. I'd recommend using the fort flags from RESOURCE\Textures\flags\frtflg1.tga.tx to frtflg6.tga.tx .
That's work for weeks; or even months. FUN! Will be also a welcome diversion from that tiresome legal crap I have to deal with at the moment; need to switch off.[A lot of stuff!]
Never done that before, besides my little re-texture of Barbossa; but that could also be fun! I think, I'll start with him again. Read some postings on Wikia recently, where they were complaining about his haircolour among other things in New Horizons, and how this makes the mod so "unrealistic". So... I will finally give him auburn hair, just to mock them.Completely alternate idea: Do you have any interest in trying to do some re-textures of PotC film characters?
I wanted to start with this anyway for some own projects in the future. There's a little game I want to make with a good friend, with Zombies which look on Google Maps first to get the player's position, before attacking him (even if he's infront of them); and comments from the hero for most of the actions, like in Duke Nukem. Very crazy but funny stuff.CHARACTER modeling? That's NOT an easy one.
Crazy raging fans who praise their franchise or genre like the Holy Grail, nothing more. I met a girl one or two years ago who said I'm worse than every dictator on earth, just because I don't want to use elves for my fictional world. She couldn't realize (or didn't want to), that "Fantasy" is not restricted to middle-age stuff and not every fantasy setting has to be like Lord of the Rings.Who is complaining about Barbossa's hair? Never seen that before.