<!--quoteo(post=165479:date=Oct 4 2006, 12:48 PM:name=Capt. H.M. Murdock)--><div class='quotetop'>QUOTE(Capt. H.M. Murdock @ Oct 4 2006, 12:48 PM) [snapback]165479[/snapback]</div><div class='quotemain'><!--quotec-->
Hook:
Point well taken on the boarding difficulty. I'm thinking if we were to implement something like the limited-blocking in swordplay, to make the swordfight more challenging and less predictable - then surely we'd have to rebalance things a little by making the enemies themselves a little less tough. This way, instead of hacking away predictably at 1000+ hp opponents, it might be a more dynamic swordfight versus 400hp adversaries. Anyway, I think it would be an intesting option - as long as we can balance it, right?!!? <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" />
<!--QuoteEnd--></div><!--QuoteEEnd-->
Someone else is going to have to rebalance boarding. I've put too much time into getting it to work as well as it does.
The same thing is going to happen the first time you encounter bandits outside of town. Four of them, one of you. The only thing that keeps you allive now is the ability to block until you get an opening to hit without being hit.
People need to play the game at high difficulty. See what it's like. Then come back and tell us about making changes like this.
Imagine multiple opponents. Now imagine them at a character level twice yours. Now imagine them with various perks... like critical hit and pro fencer. Further, imagine them with some of the most powerful swords in the game. No, you won't run across this scenario playing beginner difficulty. But you will if you play at higher difficulty.
Pieter, if you like this idea, go for it. But start a game, play a while, get up to level 10 or 20, get some good equipment, change the difficulty level to at least adventurer, then go into the jungle until you encounter the group of 4 bandits. Save the game, then fight the bandits. Adjust the balance on the blocking until you can defeat the bandits, reloading as necessary. The bandit scenario is good because you'll have to fight all 4 at once with no bottleneck to limit them to attacking you one or two at a time.
Hook