Darthtuvok
Powder Monkey
So i started this topic here to be some kind of help for the modders and coders and to bring polish the work which is already done by them.
I stumbled by fortune over one crudity and i said to myself if there is one crudity, there may be more that needs fixing!!! So this is how it began.
Here I will post what of codes/files i found that have crudities and show the mods what sectore is unfinished yet, I will start working down the GOF 1.1 files and try to contribute in some kind to the patch 1.2 .
12.06.2011 15:30
So starting with ships*:
C:\Program Files (x86)\Playlogic\Age of Pirates 2\RESOURCE\MODELS\Ships
1) battleship_l
-sailorpoints file is present while ships file is missing
2) boat
-sailorpoints file is missing (is this actually a ship or not?)
3) HMS_Bounty
-ship file is missing
4) linefrigate1
-sailorpoints file is missspelled linefrigate1 instead oflinefregate1 [fixed for patch 1.2]
*I dunno if this could cause any cudities but apparently alot of ships have different writing in capital letters/ small letters, which MAY cause some problems. If you want i can tweak all the ship names to be the same in capital/small letter spelling and upload the data here, but if it does not then i will focus on finding more crudites
12.06.2011 14:20
Observing character files:
C:\Program Files (x86)\Playlogic\Age of Pirates 2\RESOURCE\MODELS\Characters
1) Apart from ALOT of charcters -_- i found this! Seems to be a horse model, which was never released into the COAS world, might be fun to see what it looks like though. (Confirmed to be female models!)
[IMG=http://img11.imageshack.us/img11/4811/horseomfg.jpg][/IMG]
14.06.2011 13:30
Bugs found during gameplay:
1) Pirates Nation Bug ingame (fixed by someone and is already in Patch 1.2)
2) At San Martin it's not possible to use fast travel port, while all other options are available like tavern etc... (seems like there's an coding error or so because it isn't available at this town only) (awaiting fix confirmation)
3) Musket is not showing its proper wield position but instead it has the behaviour of a pistol (might help maybe to copy the musketoon wielding codes into the infantry musket) (awaiting fix confirmation)
Thanks for reading and I suggest the mods to check this post up from time to time for it will be updated frequently
To be continued...
I stumbled by fortune over one crudity and i said to myself if there is one crudity, there may be more that needs fixing!!! So this is how it began.
Here I will post what of codes/files i found that have crudities and show the mods what sectore is unfinished yet, I will start working down the GOF 1.1 files and try to contribute in some kind to the patch 1.2 .
12.06.2011 15:30
So starting with ships*:
C:\Program Files (x86)\Playlogic\Age of Pirates 2\RESOURCE\MODELS\Ships
1) battleship_l
-sailorpoints file is present while ships file is missing
2) boat
-sailorpoints file is missing (is this actually a ship or not?)
3) HMS_Bounty
-ship file is missing
4) linefrigate1
-sailorpoints file is missspelled linefrigate1 instead of
*I dunno if this could cause any cudities but apparently alot of ships have different writing in capital letters/ small letters, which MAY cause some problems. If you want i can tweak all the ship names to be the same in capital/small letter spelling and upload the data here, but if it does not then i will focus on finding more crudites
12.06.2011 14:20
Observing character files:
C:\Program Files (x86)\Playlogic\Age of Pirates 2\RESOURCE\MODELS\Characters
1) Apart from ALOT of charcters -_- i found this! Seems to be a horse model, which was never released into the COAS world, might be fun to see what it looks like though. (Confirmed to be female models!)
[IMG=http://img11.imageshack.us/img11/4811/horseomfg.jpg][/IMG]
14.06.2011 13:30
Bugs found during gameplay:
1) Pirates Nation Bug ingame (fixed by someone and is already in Patch 1.2)
2) At San Martin it's not possible to use fast travel port, while all other options are available like tavern etc... (seems like there's an coding error or so because it isn't available at this town only) (awaiting fix confirmation)
3) Musket is not showing its proper wield position but instead it has the behaviour of a pistol (might help maybe to copy the musketoon wielding codes into the infantry musket) (awaiting fix confirmation)
Thanks for reading and I suggest the mods to check this post up from time to time for it will be updated frequently

To be continued...