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@Levis: More accidental effects from the Captain Generation I assume...?I can't do a proper bug report for this because I was unable to get any savegame or logfile around the time of the incident. So instead you get to laugh at this battle report - I didn't want to get involved in this so I went looking for something better to pirate.![]()
I think that screenshot says enough, so to prevent this being forgotten, I made a Bug Tracker entry out of it anyway.I can't do a proper bug report for this because I was unable to get any savegame or logfile around the time of the incident.
The captain generation doesn't determine the nation, it has the nation as input. This is determined by the encounter code which isn't changed....@Levis: More accidental effects from the Captain Generation I assume...?![]()
It doesn't make sense though; we've never had a report of "same nation vs. same nation" in many, MANY years.The captain generation doesn't determine the nation, it has the nation as input. This is determined by the encounter code which isn't changed....
Not likely at all. I'm pretty sure that unless a worldmap is generated AS a battle, you won't actually get in a battle.It could be there was another ship closeby enough to also be counted as encounter. One of the ships was the small patrol and the other the large battlefleet. Does that sound like what could have happened?
Uhm....you know that for sure? I'm pretty sure if you are close to two ship both encounters will spawn ...Not likely at all. I'm pretty sure that unless a worldmap is generated AS a battle, you won't actually get in a battle.
In other words: Unless there are two ships visibly fighting on the worldmap, it isn't a fleet-vs-fleet battle.
Even if a separate ship is almost on top of another ship at the same time that you are there,
that counts as two separate encounters and you can trigger only one encounter at a time so won't get a battle.
Pretty sure, yes.Uhm....you know that for sure?