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Fixed No Auto Level skillpoints and normal xp both given?

Levis

Find(Rum) = false;
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so what I think happens is because he isn't using auto level the characters are initialized and set up with some skills already. but they also get skill points. Missed that so going to fix that.
 
Should be fixed now:
@ANSEL could you maybe test this for me cause you seem to be more familiar with the non-auto-level system. Could you try to find a few characters and see if they match up the new rules now?
All theire skillpoints added together - 10 (cause you starts at 1 with all already) diveded by 2 (cause you get 2 per level) should give their level always.

A plus/minus tolerance of 1 is allowed because it could be a questchar is initialized with a odd number of skillpoints. this wont be corrected so the level should be rounded then.

Use this fix:
Needs Testing - Skills: Ranks and Skills for Quest Characters | PiratesAhoy!
 
Should be fixed now:
@ANSEL could you maybe test this for me cause you seem to be more familiar with the non-auto-level system. Could you try to find a few characters and see if they match up the new rules now?
It seems like it work fine
It seems like it work fine.
 

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@ANSEL please test a few officers in different roles and let me know if theire skills are what you'd expect them to be.
 
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