I've now made a attribute for the skills called charmod.
Here you can add a bonus or penalty which will be applied on the characters personal skill level. So if you want a character to have a skill of 0 you can apply the charmod of -10 and it will never show a skill level above 0.
If the character is set up with skill 0 in the init it will get this penalty already.
I'm now going to apply this also in cases where levels have to be substracted. For example if a captain surenders he will also get this, but then only -1.
Here you can add a bonus or penalty which will be applied on the characters personal skill level. So if you want a character to have a skill of 0 you can apply the charmod of -10 and it will never show a skill level above 0.
If the character is set up with skill 0 in the init it will get this penalty already.
I'm now going to apply this also in cases where levels have to be substracted. For example if a captain surenders he will also get this, but then only -1.