• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by Azthek

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    The Smart Start Mod Version 70: New starting gear for Charles! (CHEAT CODES TOO!) (dlc compatible)

    Yes, you just change the code and spawn another two, the code wont interfere with already spawned officers. In the Code only a couple of lines matter: sld = GetCharacter(NPC_GenerateCharacter("RandomBadass", "off_fra_1", "man", "man", 1, FRANCE, -1, true, "soldier")); //Replace the code...
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    The Smart Start Mod Version 70: New starting gear for Charles! (CHEAT CODES TOO!) (dlc compatible)

    As a rule of thumb I would not recommend putting any quest items into your inventory right at the start of the game. As far as the amulets are concerned, youll get the first one as a result of Caleuche quest starting (not the other way around - Caleuche quest wont start as a result of you...
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    The Smart Start Mod Version 70: New starting gear for Charles! (CHEAT CODES TOO!) (dlc compatible)

    The Caleuche quest and the strange amulet have multiple conditions. First the game checks if you completed Dutch Gambit for any of the sides (Caleuche is narratively tied to Dutch Gambit). Then there are three different timers that trigger depending on which side you chose in Dutch gambit...
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    The Smart Start Mod Version 70: New starting gear for Charles! (CHEAT CODES TOO!) (dlc compatible)

    Tichingitus stats are defined in reaction_functions.c, Folke Delucs are in FortFrance_Prison.c, Charlie Knippel, Longway, Hercule Tonzag, Helen McArthur and Mary Casper in QuestsUtilite.c, Hugo Avendell is in Common_Brothel.c. The french officer you receive with the frigate griffondor is in...
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    The Smart Start Mod Version 70: New starting gear for Charles! (CHEAT CODES TOO!) (dlc compatible)

    Youre rank 12 and already running in a heavy frigate :) ? Easiest for me is to battle gentlemen of fortune, who come after you when you loot a treasure. They are set to be your rank + 5 and number of ships is equal to yours, they also never surrender. Im rank 21, still sailing in mirage (doing...
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    The Smart Start Mod Version 70: New starting gear for Charles! (CHEAT CODES TOO!) (dlc compatible)

    Oh so its a hidden quest? I kinda got paranoid cause I didnt see it in the quest log. I know that they are rare, as stated in the files just 5%, I may actually up the chance to test it out. And what do you mean you dont have hookmod? Its available here on this forum in the first topic, on the...
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    The Smart Start Mod Version 70: New starting gear for Charles! (CHEAT CODES TOO!) (dlc compatible)

    Some quest characters get spawned multiple times and the game makes them immortal in order for them to survive the next part of the quest, for example Prosper at the start of the game during the rescue of his daughter is immortal, but during the finale of the Final lesson is not. If you want to...
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    The Smart Start Mod Version 70: New starting gear for Charles! (CHEAT CODES TOO!) (dlc compatible)

    Hello, I would like to ask if there is a way to reload the files in program folder other than starting a new game? For example changing weight of an item in initGoods.c or indeed changing a value in ship_init.c and having that change appear in current savegame. Thank you.
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    Solved Losing sailors boarding ships with 0 sailors (w/o losing any men on fight)

    Check if you have enough weapons. If you dont, part of your crew will die despite enemy ship having 0 sailors.
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    Need Help GoF 1.2 Lawrence Beltrop animation

    Hi, yesterday I started to play as Lawrence, but I noticed, that the running animation isnt synchronized with the actual speed of the character (legs move faster). Is there any way of fixing this? Adjusting the walk/run speed or maybe changing the animation to that of another character?
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    Solved Storm Damage

    If you still want to know, you need to modify the AIShip.c. Search for sails damage. In that area youll find the hull damage as well.
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    Cannon bug???

    You cant fix more cannons to your ship than is the maximum amount of your ship. You can check it on the ship screen in F2, on the bottom of your ships stats should be something like Weapon Max caliber/Max amount Cannon Current caliber/Current amount If you want more cannons, you need...
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    Reinit problem

    Nope, the F4 thing didnt work, at least not for me. It just writes executed console, but it didnt change anything (I have modded the dutchman and I have a save right before the encounter).
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    Reinit problem

    Hi guys, I’m quite new to the game and I am using the GOF 1.1. Recently I tried to modify some of the .c files, but the changes didn’t appear ingame. I’ve read on the forums, that you need to reinit the files (some blank button in options), but I don’t have the button there. Could someone help...
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