• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by mja

  1. M

    Need Help Sail stretching issue with POTC>COAS model porting

    From doing a bit of reading on those resources you linked it seems that sail0 is a sort of anchor that should prevent the sail from extending past a point. I suspect the spritsails may be somehow missing this feature. There is a file called rey_a6.gm which seems to be missing a sail0 feature...
  2. M

    Need Help Sail stretching issue with POTC>COAS model porting

    I have been working my way through porting some potc build mod ships to gentlemen of fortune, and I have come across a slightly strange issue that has left me a little perplexed. The model itself and the rest of the locators seem to work fine, but the sails (especially the front one)...
  3. M

    Not a Bug Crash before entering port in a colony conquest

    Correction : My minion :)
  4. M

    Mod Release Gentlemen Of Fortune 2.0

    If you want to modify the shipyard ship selection, open ShipUtilities.c in the Program/scripts directory. These lines : iTest_ship = rand(525); //4% chance control the spawn rates of ship classes, just reduce the number to increase the spawn chance. Just don't drop the (number) below the count...
  5. M

    Not a Bug Crash before entering port in a colony conquest

    The same issue has recently occurred for me, happened shortly after I conquered the port of Bridgetown on freeplay and installed myself as governor. Not had any problems like this previously. Now I am unable to enter the port on Bonaire (other ports seem to be fine however). (Both entering...
Back
Top