• New Horizons on Maelstrom
    Maelstrom New Horizons


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Recent content by rabisyong

  1. R

    why always the caribean?

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->quick question here - are you trying to get something started? I'm just wondering why, if you so dislike pirates, you're even a member on a pirate-themed forum? Seems to me most of your posts have been about...
  2. R

    why always the caribean?

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->You're talking about two different things. First, you discuss the general atmosphere and role of the player, then you discuss tactical battle mechanics. The point is you can have an SH scenario with AoP mechanics...
  3. R

    why always the caribean?

    Sordid, thats how its done in Silent Hunter, you plot your course on a map, it tells you how long till you reach the end, when you make contact with another ship it lets you know and lets you decide what you want to do. Of course in a sailing game there is the wind to consider, so the Nav map...
  4. R

    why always the caribean?

    I had the same trouble getting into Master & Commander, but once i got into it, i loved his style of writing. It may not be for everyone, but if u dig it, its great. Defiently a unique writer though. You might say than modeling the coast lines for the whore world is un-realistic, but World of...
  5. R

    why always the caribean?

    Actually, it would not have to be limited to the european theater, i dont see any reason why you couldent include the whole world, they do in Silent Hunter 4. If that is to much town making for the devs, you could narrow it down to theaters like in Empire: Total war. Regarding the Hornblower...
  6. R

    why always the caribean?

    Point of fact a naval captain could capture any ship his nation was at war with, no different than the letters of marque u get in every pirate game, and many a frigate captain became a rich man, and there is an increadible amount of freedom in this type of occupation. As for ur little...
  7. R

    why always the caribean?

    Why are sailing games always set in the caribean, with the character always a pirate or at best a privateer? Why has no one made a game where you play an post-captain in the Royal Navy, or the other major powers? You could start out as a lutenant or commander, in command of a sloop, then get...
  8. R

    unrealistic slow sailing

    No doubt my sailing skills are low, i bought the schooner right after i escaped from bridgetown, so that could explain it. But something else ive noticed relates to sailing before the wind (wind at your back). In real life, thats not always the fastest way to sail, it depends on the ship and...
  9. R

    unrealistic slow sailing

    I hope its just my particular game, but ships sail very slow. My schooner only sails at 3.o knts with a 11.0 knt wind, what is that. In the middle of a storm i never broke 5 knts. If anyone thinks thats how ships in those days sailed, they are terribly mistaken. Are there any files to edit...
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