• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by Venir

  1. V

    Quest Help, Vital documents

    Stop in the Tavern and stay till morning. You have to find the people during the daytime. The quest or log should tell you where or who he is, i.e. the priest, moneylender, etc... Make sure the guards don't catch you during the day, either!
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    "A job as a bounty hunter"

    Have some drinks with patrons in the tavern and ask them what's been happening. They'll mention a fight involving Avery. That should get you back on your way.
  3. V

    Best and Worst COAS ships

    @pgargon Awesome. I hope that resolves the issue, as they really are good ships.
  4. V

    Best and Worst COAS ships

    Making this a new post to make sure it's read, as I know you guys are working on 3.2. I forgot to mention this previously, but it's the Achilles' heel of the Mordaunt. Every time the ship takes cannon fire, even if it only gets hit by like two cannon balls, it loses its bowsprit. I'm pretty...
  5. V

    Realistic trade

    Yeah... always strike the sails on your ships immediately when you enter a storm. The hull damage is easy to get by with, losing your sails isn't.
  6. V

    Realistic trade

    Cannons and ships are definitely the main culprits. Is there a way to change the percentage of a ships value that it sells for? Say 5% at 1 Trade skill up to 50% at 100 skill. Of course ship and cannon values are all out of whack anyway. I use the expanded trade goods mod so this might be more...
  7. V

    Best and Worst COAS ships

    I'll add another one, which I replaced my Mordaunt with. Surprised this has only garnered one other mention. Fast Battle Frigate - Speed and Maneuverability of a corvette (~17, ~55 respectively), good PoS (4.5, 0.25 less than my Mordaunt), guns of a lite Line ship (54 34 pounders), and a solid...
  8. V

    Question about changing food consumption

    Ah cool. Yeah those were the values I changed. But they were single digit in mine so I guess I get to change the formulas too. Looking forward to the new version, great mod here I like all the stuff added.
  9. V

    Question about changing food consumption

    Wow, the ammo damage is a lot higher in the new version. Back to the food though. Is there a fairly easy way to modify consumption rates? I tried changing the declared variable at the top of the food.c file, but that didn't seem to fix it. And even though its declared as a float, using a value...
  10. V

    Best and Worst COAS ships

    Well, I don't know enough of them to make full 20 lists, but i can make a few comments. I'm around level 15 on my first play through with the mods pack. Morduant- I really like this ship, captured one the other day and decided to replace my Blue Bird with it. Definately better than a normal...
  11. V

    Stuck using guide book!

    I randomly run into civilians and bandits in jungle areas. Whether or not they are activated during that part of the game though, I do not know.
  12. V

    Stuck using guide book!

    well... I've never played Peter Blood and I assume this is in regards to his intro quests, but you could always enable debug mode and give yourself 10k.
  13. V

    Question about changing food consumption

    Hey guys, new player here. Played one character to level 42 or so on base CoAS, and now I'm trying out the combined mods pack. I have a question about how to change food consumption rates. I read in the mod notes that the latest edition lowered consumtion, but it's still way too high for my...
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