• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. L

    Included in Build New Fetch Quest for 3.3 Needs Testing

    Then it doesn't really make sense. You always have gunpowder with you and 63 is so little that I thought the blacksmith meant the pistol gunpowder. Making it 63.000 instead of 63 would make more sense, with the reward being the cost of that gunpowder +20k in this case. Just a suggestion.
  2. L

    Simplified Code for Build 14 Beta 3.3

    Erm.. I sold all of them in a shop :cheeky and then I got the one from Vanderdecken and couldn't get rid of it.
  3. L

    Simplified Code for Build 14 Beta 3.3

    Maybe I was doing something wrong or maybe it was a bug, but even when I got rid of the Cursed Coins, I was still getting a message that X percent of the crew is cursed due to 0 cursed coins, X being between 20 and 35%.
  4. L

    Feature Request Reduce Amount of Items at Traders

    You mean it depends on a storyline? I know that, all these testings were done on the standard storyline, the Sea Hawk. I wanted to get back to this but forgot to do it earlier. Yes, of course I use that. I was thinking that it might be also a good idea, IF it's possible of course, to make the...
  5. L

    Simplified Code for Build 14 Beta 3.3

    Couple of thoughts after testing Levis' latest fixpack. Standard storyline, level 20, Arcade mode. The payment for escorts is definitely too low. I was offered 1721 for going from Speightstown to Charlstown and 1984 from St Martin to Barbados. Cargo delivery for merchants: from St Martin to...
  6. L

    Simplified Code for Build 14 Beta 3.3

    So the latest fix is your zip file from post #673, not the one in the opening post?
  7. L

    Feature Request Reduce Amount of Items at Traders

    I'm doing yet another clean installation right now. Will do some testing with the standard storyline once it's finished.
  8. L

    Feature Request Reduce Amount of Items at Traders

    Not exactly. When I mentioned the problem of too many blades appearing (the first post in this thread) I had level 86. Now, when testing at level 40, there are almost no items to buy; from swords there are only French Court Swords and Hibernians. Other items disappeared as well as I mentioned in...
  9. L

    Fixed Issues with Female Characters and Officers: Frequency and Variety

    Well, if I had a REAL ship I wouldn't complain. But here you can hire a guy and make him a woman if you are in need of that.. ;)
  10. L

    Fixed Issues with Female Characters and Officers: Frequency and Variety

    Hello there! I think this issue has been addressed before but I still encounter a lot of female officers, would say 60-70% of all. And all of them with the same model (but different outfits) as in the attachments. I've been playing the standard storyline, build 14 beta 3.3 with the fixes up to...
  11. L

    Simplified Code for Build 14 Beta 3.3

    I think that kind of consequence would be alright in order to not make it too easy. Maybe you could just add a warning in the dialog when delivering a part of the goods, that if you don't make it on time with the rest you will lose it?
  12. L

    Feature Request Reduce Amount of Items at Traders

    Of course with cheat mode, I wouldn't have time to start a new game every day with all those fixes.
  13. L

    Feature Request Reduce Amount of Items at Traders

    I was playing the standard storyline and had level 40 like stated above. It's a bit weird because when I wrote the first post about it which was moved to make this thread, I had level 86.. And the problem was that there were too many weapons of different qualities (and almost all of them were...
  14. L

    Simplified Code for Build 14 Beta 3.3

    A few thoughts after a couple of hours of testing. Sea Hawk storyline, adventurer difficulty, level 40, Arcade mode. I'm using the latest fix. How are the blacksmiths supposed to work? I guess it is intentional that some of them can repair blades up to excellent quality and some of them only up...
  15. L

    Feature Request Reduce Amount of Items at Traders

    Well, I've done a bit of testing, Sea Hawk storyline, adventurer difficulty, level 40, Arcade mode. I'm using the latest fix. Concerning weapons: I don't know how much was changed (or if anything) in this matter but right now: - there are only French Court Swords and Hibernians available in...
  16. L

    Feature Request Reduce Amount of Items at Traders

    I didn't have much time lately to test it, will do it hopefully tomorrow, maybe even today. By the way, do I have to start a new game everytime there is a new fix? I've been doing that with the latest updates just to make sure everything will be correct. But is it necessary?
  17. L

    Feature Request Reduce Amount of Items at Traders

    Concerning different qualities of weapons: I guess, due to the engine limitations, it is not possible to make the buy menu in shops/street vendors/blacksmiths to be like in AOP2? The reason I'm asking is that the further in the game you are, the more frustrating it is to browse through all the...
  18. L

    Fixed Weird Effects due to Shipyard Repaint Interface

    I wouldn't really call it a trick, as all the parameters of the original Merchant Pinnace were the same, so it was the same ship with a Xebec model. If that's what you meant.
  19. L

    Simplified Code for Build 14 Beta 3.3

    Hmm. I guess it must be another faulty installation. Don't know what do to with it though, I've already tried 4 times to re-install everything. Although right now without the newest fix the game is working very well, I had only that one weird bug and one crash. I hope it's going to stay that...
  20. L

    Simplified Code for Build 14 Beta 3.3

    Here you go. Couldn't upload it without packing. The first thing might have been a faulty install, I don't know. But it started only after I applied the last fix, so I guess there isn't much to mess up here. I re-installed it without it and it's working, though so far had 2 crashes and that...
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