• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. K

    Storms and how it works

    Heya modders. I've got an idea to how storms should work. But I've trawled through many files and I can't seem to find where and how it is generating damage to ships, length of the storm and so on... Some help would be greatly appreciated.
  2. K

    Encounters

    This works as well: wdmLoginToSea.encounters.(grp).x = wpsX + (encX - mpsX)*WDM_MAP_ENCOUNTERS_TO_SEA_SCALE+300;//WDM_MAP_TO_SEA_SCALE; wdmLoginToSea.encounters.(grp).z = wpsZ + (encZ - mpsZ)*WDM_MAP_ENCOUNTERS_TO_SEA_SCALE+300;//WDM_MAP_TO_SEA_SCALE; This will set you about half a radar...
  3. K

    Encounters

    I skimmed through some of the files which should be attached to this event - and I found this in worldmap_reload.c bool WdmAddEncountersData() { bool isShipEncounter = false; //Óäàëèì âñå ñóùåñòâóþùèå çàïèñè...
  4. K

    Encounters

    First idea is to put in distance to an encounter when going from world map to 3d sailing. Especially when you meet a fleet you often load right on top of them. It annoys my realism sense and what I was thinking is that when you load an encounter from world map to 3d sailing, there should always...
  5. K

    CoAS in high resolution

    A little tweak in the GeForce panel and setting the resolution to 1680x1050 manually in the options file. And this is what happened... I think it looks pretty good. It looks a little skewed, especially on land, but the textures are much more crispy. Also faces and house textures looks a lot better.
  6. K

    World Time, at sea time

    ah - I tried that. It dosnt work... So I guess its a new game.
  7. K

    World Time, at sea time

    ...and how do you re-init?
  8. K

    World Time, at sea time

    This works really great, but is there a way to re-initialize your saved game? It works if you start a new game, but its still default on my main character.
  9. K

    Renting Warehouse and a few other ideas

    I would love to see a warehouse you could rent. The idea of stacking gold bouillons in a warehouse, or anything else for that matter is very attractive. Raiding a gold transport and then just selling them seems so boring, hoarding real gold though - thats a true pirate :D The warehouse is...
  10. K

    Looking for the 1st/3rd person crew mod

    ty mobucks - i got it to work :)
  11. K

    Very first thoughts after 30min

    Very nice review and I whole heatedly agree. (you might want to proof read it though ;)) As for the ship combat - you can go down in "1st person" on a ship and steer it, but it feels very clumsy and cumbersome and the combat camera that pops up in first person is pretty much useless.
  12. K

    Looking for the 1st/3rd person crew mod

    I've been seeing here and there a description on a mod that enables you to see crew in 1st person on the ship as well. Its listed as included in the CMP (but i cant connect to the ftp server - or i can but it opens up as empty). Its also listed as included in a merchant mod in the "CoAS Mini...
  13. K

    Very first thoughts after 30min

    Exactly my thoughts, on the boring part. Content is rather non existent. I played the beta and thought that surely the beta is just a small demo. But after rummaging through the full game it seems it has about the same things in it. So its basically buy some fleets, set them to trade - engage...
  14. K

    Encounter frequency?

    Hey Guys Anyone know if its possible to change encounter frequency in a game in progress. I could live with it the first few levels but now on "normal" theres more traffic than down town Manhattan. If I have to fiddle with some code, so be it.
  15. K

    Can someone please help??

    in the house just next to the tavern I think. You need to go into his house and wait for him to go up stairs - then open the chest in the kitchen and steal all the stuff in there. (at least that was what I did)
  16. K

    Capture Screen

    I have the same bug.
  17. K

    Ai Ship following player

    Thanks for the reply. Ive been poking around in the GroupAI file and it seems the convoy formation for a NPC convoy is defined there, but im no coder, so I could be wrong. It would make a good deal of eye candy for me to get rid of that tbh.
  18. K

    Ai Ship following player

    Heya here at PA. Im a vivid Pirates enthusiast and been playing abit of AOP:CT lately, downloaded supermod and love it. Fixes and adds so many things that should have been in the game from the beginning. Anyways, one thing Ive been searching high and low for is a solution to the AI ships you...
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