naru1305
Landlubber
Hello everyone. I´m a big fan of this project, i think someting I´m waiting for a long time now.
I want to support this project with my work. I use Softimage for making my 3D-models, but also own 3dsMax and Mudbox. I´m quite experienced in making textures, animations and render maps (such as normal-, and specular-map),too. I also started working with the UDK (landscapes, textures, own models, etc...) but pnly know the basics imo.
I modded for a long time Star Wars Battlefront 2, Rome Total War and Skyrim. Well one of my "mistakes" is that I´m quite often creating models with high Polycount, but know how to reduce it (see normal mapping...).
Maybe i wont have too much freetime at the next 3 months in fact of my final schoolexams, but I´m modelling quite often and take time for it. So if you guys want me to help you, I´ll try to help you.
Naru1305
PS: I´m quite interested in modelling ships and buildings, but also making characters and weapons.
nut in main part i´m interested in a real-looking-ship with nice animations for its sails, cannons etc...
I want to support this project with my work. I use Softimage for making my 3D-models, but also own 3dsMax and Mudbox. I´m quite experienced in making textures, animations and render maps (such as normal-, and specular-map),too. I also started working with the UDK (landscapes, textures, own models, etc...) but pnly know the basics imo.
I modded for a long time Star Wars Battlefront 2, Rome Total War and Skyrim. Well one of my "mistakes" is that I´m quite often creating models with high Polycount, but know how to reduce it (see normal mapping...).
Maybe i wont have too much freetime at the next 3 months in fact of my final schoolexams, but I´m modelling quite often and take time for it. So if you guys want me to help you, I´ll try to help you.
Naru1305
PS: I´m quite interested in modelling ships and buildings, but also making characters and weapons.
nut in main part i´m interested in a real-looking-ship with nice animations for its sails, cannons etc...