I want to express my admiration for, and appreciation to, all of the modders of all of the builds for POTC. In spite of all the flaws that were in the game when it originally came out, I really enjoyed it, but, like many of you, I did not find that it fulfilled the expectations I had carried while I impatiently awaited the release of Sea Dogs II. Your work has made the bethesdakellisney product that I bought into the game it was meant to be.
As far as suggestions for mods go, I can only think that the concept of a formal duel got left out of the original game. From stories read, I am left with the impression that pirates on occasion used duels to settle disputes between parties, i.e. two opponents would be let off the boat and put onto a beach with a sword and a pistol with a single shot , and be left alone to work out their differences. (Kind of a pirate time out.)
It occurred to me that within the game a good deal of the work that would be required to create a "dueling" mod may already exist within the "Hard Labors of An Assassin " Quest, the quest where you complete a number of assignments and watch your reputation plummet due to the unsavory nature of the assignments.
Would it be possible (I know nothing about coding) to copy the files for this quest and then tailor the copies to create a new quest where your reputation goes up each time you honorably fight in one of a series of duels? The idea being a sort of mirror opposite of the assassin quest.
It strikes me that either the son of the Spanish Admiral, or the Knight of Chocolate Malta could be an initiating person for this quest and he asks the player to "second" him in a series of affairs d'honnuer that he has taken on. I am of the understanding that seconds could participate in the actual fighting of a duel.
The key to getting a high reputation boost would be honorable behavior during the duel itself. If the opponent is more comfortable dueling with daggers, it would be less than honorable to use your Solingen Rapier on him. A less than honorable tactic might be to have a poison blade, like Laertes in Hamlet, and an honorable swordsman would eschew such things, however, that does not mean an unscrupulous (I had to look up how to spell that word) opponent would hesitate to gain advantage by employing the underhanded attack style of an undead monkey.
Thank you again to all of the modders for all of the work that you have done to make the game so much better, when you start creating your own games let me know as I will be sure to buy one. I tried to post this in the string of posts about Mod ideas, but if I posted in the wrong place...sorry.
As far as suggestions for mods go, I can only think that the concept of a formal duel got left out of the original game. From stories read, I am left with the impression that pirates on occasion used duels to settle disputes between parties, i.e. two opponents would be let off the boat and put onto a beach with a sword and a pistol with a single shot , and be left alone to work out their differences. (Kind of a pirate time out.)
It occurred to me that within the game a good deal of the work that would be required to create a "dueling" mod may already exist within the "Hard Labors of An Assassin " Quest, the quest where you complete a number of assignments and watch your reputation plummet due to the unsavory nature of the assignments.
Would it be possible (I know nothing about coding) to copy the files for this quest and then tailor the copies to create a new quest where your reputation goes up each time you honorably fight in one of a series of duels? The idea being a sort of mirror opposite of the assassin quest.
It strikes me that either the son of the Spanish Admiral, or the Knight of Chocolate Malta could be an initiating person for this quest and he asks the player to "second" him in a series of affairs d'honnuer that he has taken on. I am of the understanding that seconds could participate in the actual fighting of a duel.
The key to getting a high reputation boost would be honorable behavior during the duel itself. If the opponent is more comfortable dueling with daggers, it would be less than honorable to use your Solingen Rapier on him. A less than honorable tactic might be to have a poison blade, like Laertes in Hamlet, and an honorable swordsman would eschew such things, however, that does not mean an unscrupulous (I had to look up how to spell that word) opponent would hesitate to gain advantage by employing the underhanded attack style of an undead monkey.
Thank you again to all of the modders for all of the work that you have done to make the game so much better, when you start creating your own games let me know as I will be sure to buy one. I tried to post this in the string of posts about Mod ideas, but if I posted in the wrong place...sorry.