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Notice Age of Pirates II: PiratesAhoy! Edition

Discussion in 'Storm Coding' started by Pieter Boelen, Jun 14, 2016.

  1. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    66,627
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    Latest News:

    The site staff has talked with @konradk, @Jan Marten and @ChezJfrey now. All initial concerns have been addressed in private.
    They have indicated a willingness to collaborate together and as site staff we have done what we can to facilitate their progress.

    What happens now depends fully on what these three programmers choose and are willing to do.
    Any internal development will not be made visible in public, of course.
    If there is any actual news on progress, I am sure they will share that when it is ready.

    This thread is now open for replies once again, though of course there is nothing much to be said other than to wish them the best of luck in their endeavours! :cheers

    EDIT: All old and irrelevant posts have now been archived.
     
    Last edited: Jun 15, 2016
    Mirsaneli likes this.
  2. Mirsaneli

    Mirsaneli Freebooter Storm Modder

    Joined:
    Nov 21, 2015
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    This is awesome news! I salute every effort of team work and sharing ideas. I have seen and experienced some of the awesome work that Jan and his friends from DeZeerovers have done with COAS. I also use many patches that ChezJfrey has made. It is nice to hear that people are working together. Akella's games have very little players, and if communities split apart, so will the games. I don't mean to underestimate the developers, but I think that modders have done much more work on this games than the original developers :D
     

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