You see, scurvy was one of the main causes of death among sailors in the XVII century. Few captains knew that it could be avoided providing their crew with fresh fruit and vegetables. What about implementing scurvy in the game, with a drop in morale and the crew dying as time goes by if you sail away too long without fruit in the cargo hold?
If this has been suggested before please don't kill me..
If this has been suggested before please don't kill me..