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Any official word on the FSAA video bug?

Hengist

Landlubber
...with ATi cards, dunno if it affects Nvidia?

It's either play Pirates! with it looking crappy with jaggie shimmering graphics, or good graphic image with FSAA but messed up videos. I've emailed Atari with no reply, scoured the net but cannot find any official word, I did find lots of posts from people who are suffering this though.

Anybody heard anything?
 
Cheers Toast,

I don't know why Sid didn't include Anti Aliasing as a menu option in the game, so I could set my card to Application Preference and let the game handle it?

I do hope he's not done something silly like use the back buffer for the Pixel Shaders/Rendering, etc?

C'mon Sid get this fixed... You know it makes sense <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
I'm affected AIW 9800 Pro using Cat 4.11 but I verified with the Cat BETA 4.12s I can use AntiAliasing without the damned flashing. Unfortunately since I've got an `All-In`-Wonder it then breaks my video capture <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_eek.gif" style="vertical-align:middle" emoid=":shock:" border="0" alt="icon_eek.gif" />

But this might work for you . . . . . that yer decision.

Hopefully either the Atari will either get a game patch out or ATI will get their BETA driver finished (they need to get it done for Pacific Fighters any ways).
 
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