I'm trying to play the apothecary's quest about getting him some plants, but the native indians that appear in the quest do not have an AI. A crew member was supposed to get attacked by an indian when i left the apothecary's house, but they just stood there until i killed the indian, then the next text sequence began where the crewmember thanked me for saving him.
Later on, when i entered the warehouse, the quest book said they attacked me, but they just came close and kept standing there, i could kill them easily, yes, but it would ruin my reputation to the point where i'm ''The horror of the high seas''.
Is there a way to make their AI work, i'm stuck and i want to continue playing.
And, on a side note, is my reputation supposed to be hard to raise and easy to ruin? I think i have +20 rep by now and i'm still neutral.
Another question: The trapdoor in the maltese order's crypt doesn't work, when i step on it i hear a scream and nothing happens, just a message telling me i fell through.
The game version is the latest build mod WIP.
Later on, when i entered the warehouse, the quest book said they attacked me, but they just came close and kept standing there, i could kill them easily, yes, but it would ruin my reputation to the point where i'm ''The horror of the high seas''.
Is there a way to make their AI work, i'm stuck and i want to continue playing.
And, on a side note, is my reputation supposed to be hard to raise and easy to ruin? I think i have +20 rep by now and i'm still neutral.
Another question: The trapdoor in the maltese order's crypt doesn't work, when i step on it i hear a scream and nothing happens, just a message telling me i fell through.
The game version is the latest build mod WIP.
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