Thagarr
Pining for the Fjords!
Creative Support
Storm Modder
Public Relations
Hearts of Oak Donator
Pirate Legend
[imgleft]http://img21.imageshack.us/img21/9308/homepagepirateslogo.png[/imgleft]Over at TheTechJournal.com, they have a fantastic preview of Pirates of the Caribbean : Armada of the Damned! Ever since this game was announced last year, I have been scouring the internet trying to track down any info I could find and I have come up with absolutely nothing. This preview however changes that considerably!
You can read the full preview HERE!
But wait, that's not all I have for this news post! A couple of months ago I emailed Disney trying to set up an email interview with Propaganda's development team. I have since received a reply and in a couple of weeks, we should have our own exclusive interview with a spokesperson from Propaganda's development team! The above preview answers a few questions I had, but it also poses several more! So what I need from you are some questions to ask Propaganda! I have a few of my own I want to ask but they are pretty much standard questions, so I need all the input from the rest of you that I can get! Here are a few of the questions I plan on asking :
1. Will the game be mod-able?
2. What game engine is Armada of the Damned going to use?
3. How will boarding and capturing a ship be handled?
4. Will Armada of the Damned have a dynamic economy based on trade?
Now I am sure the rest of you can come up with much better questions than those, so please fill this thread up with questions and in a couple of weeks I will put them all together and send them off for a reply! There are several things in the above preview I was not expecting, and a couple of things I wish they had avoided all together, but I am still very much looking forward to this game!
“We were very clear that we didn’t want to be associated with being a movie game,†says game director Alex Peters. So developers Propaganda games went about creating a new hero, Captain James Sterling. They then devised a massive open world, containing loads of familiar locations from the films and introduced a bounty of action RPG elements.
What they wanted to capture most was the the swashbuckling heroes constantly getting into scrapes and somehow surviving by a cat’s whisker even when it seemed impossible. Propaganda also wanted to keep the humour and the supernatural elements that make the universe so unique.
You can read the full preview HERE!
But wait, that's not all I have for this news post! A couple of months ago I emailed Disney trying to set up an email interview with Propaganda's development team. I have since received a reply and in a couple of weeks, we should have our own exclusive interview with a spokesperson from Propaganda's development team! The above preview answers a few questions I had, but it also poses several more! So what I need from you are some questions to ask Propaganda! I have a few of my own I want to ask but they are pretty much standard questions, so I need all the input from the rest of you that I can get! Here are a few of the questions I plan on asking :
1. Will the game be mod-able?
2. What game engine is Armada of the Damned going to use?
3. How will boarding and capturing a ship be handled?
4. Will Armada of the Damned have a dynamic economy based on trade?
Now I am sure the rest of you can come up with much better questions than those, so please fill this thread up with questions and in a couple of weeks I will put them all together and send them off for a reply! There are several things in the above preview I was not expecting, and a couple of things I wish they had avoided all together, but I am still very much looking forward to this game!