I have for quite a while puzzled over the armour and the fact that on some models you could see a graphical glitch (when standing in a doorway with turning re-enabled) where a characters waistcoat was. I also feel sometimes armour makes the character lose its scence of character. so I have decided to work on Fudge Dragons Inconspicuous armour of waistcoated characters.
I would show you an example but I have a problem. having finished blaz1 (Original stock Pchar model with basic armour) and banging it back into txconverter I got a big screen full of options. what the heck do I choose.
EDIT: Heres the tga for your enjoyment
<img src="http://img147.imageshack.us/img147/965/blaz1mr2.jpg" border="0" alt="IPB Image" />
I would show you an example but I have a problem. having finished blaz1 (Original stock Pchar model with basic armour) and banging it back into txconverter I got a big screen full of options. what the heck do I choose.
EDIT: Heres the tga for your enjoyment
<img src="http://img147.imageshack.us/img147/965/blaz1mr2.jpg" border="0" alt="IPB Image" />