• New Horizons on Maelstrom
    Maelstrom New Horizons


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BUILD 11 BUGS ONLY

The 1st one is befor I even started on the 3rd part of the qust. if thers a way to send you my saved files ill do it on msn email dont work to wel sending picks and things.

Sails are around 60% or less even when the masts get blown off. Need to look at it though.

3rd. does that also in clude the stroe freezing up when trying to sell goods?
 
I think I have a hint what causes the stoppage of foodconsumption. if you look at this codesection from questsquest_reaction.c which casts you ashore at Douwesen...

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    case "storm_complete":

     PostEvent("DoInfoShower",100,"s","");

     StorePassengers("Blaze");

     ExchangeCharacterShip(Pchar, characterFromID("Ship Storage"));

     pchar.ship.name = characters[getCharacterIndex("Ship Storage")].ship.name;

     SetCharacterShipLocation(characterFromID("Ship Storage"), "Muelle_port");

     DeleteAttribute(pchar, "ship");

     pchar.ship.type = SHIP_NOTUSED_TYPE_NAME; // PS

     pchar.skipfood = true; // NK<!--c2--></div><!--ec2-->
...you can see that in the last line Nathan has switched foodconsumption off (which makes sense, as you are supposed to have lost your ship and crew <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> )
Maybe it is not being switched on later ? According to the code you get a new ship after killing "Anacleto Rui Sa Pinto", right? Which would be these codesections:

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->  case "kill_anacleto_complete":

     worldMap.playerShipX = -220.27;

     worldMap.playerShipZ = 2.34;

     worldMap.playerShipAY = 3.0;

     worldMap.playerShipActionRadius = 20.0;

     worldMap.playerShipDispX = stf(worldMap.playerShipX) - stf(worldMap.islands.Douwesen.position.rx);

     worldMap.playerShipDispZ = stf(worldMap.playerShipZ) - stf(worldMap.islands.Douwesen.position.rz);

     

     bQuestDisableMapEnter = false;

     LAi_LocationFightDisable(&locations[Findlocation("pirate_tavern")], true);

     pchar.ship.type = characters[GetCharacterIndex("Anacleto Rui Sa Pinto")].ship.type;

     pchar.ship.name = characters[GetCharacterIndex("Anacleto Rui Sa Pinto")].ship.name;

     SetCrewQuantity(pchar, 200);

     SetBaseShipData(pchar);

     pchar.location.from_sea = "Douwesen_shore_01";

     /*NK*/ sld = LAi_CreateFantomCharacter(0, true, true, 0.25, "man1", "reload", "reload1");

     sld.headmodel = "h_man1";

     sld.id  = "temp_id_sld_f**ker";

     sld.dialog.filename = "anacleto_dialog.c";

     sld.dialog.currentnode = "first time";

     LAi_SetActorType(sld);

     LAi_SetStayType(pchar);

     LAi_SetPlayerType(pchar);

     LAi_ActorDialog(sld, pchar, "sld_exit_from_pirate_tavern", 3.0, 1.0);

 break;



or



 case "kill_anacleto_complete_2":

     LAi_LocationFightDisable(&locations[Findlocation("pirate_tavern")], true);

     pchar.ship.type = characters[GetCharacterIndex("Anacleto Rui Sa Pinto")].ship.type;

     SetCrewQuantity(pchar, 200);

     SetBaseShipData(pchar);

     pchar.location.from_sea = "Douwesen_shore_01";

     bQuestDisableMapEnter = false;

     QuestToSeaLogin_PrepareLoc("Oxbay", "reload", "reload_5", true);

     Island_SetReloadEnableGlobal("Oxbay", true);

     QuestToSeaLogin_Launch();

     pchar.quest.main_line = "blaze_search_danielle_again_10";

 break;<!--c2--></div><!--ec2-->
Could someone pls try the following and reenable the foodconsumption like this:

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->      ...

     pchar.ship.type = characters[GetCharacterIndex("Anacleto Rui Sa Pinto")].ship.type;

     SetCrewQuantity(pchar, 200);

     SetBaseShipData(pchar);

     pchar.skipfood = false; // NK, ccc, reenable crewfood

     ...<!--c2--></div><!--ec2-->

in both sections and see what happens. Sorry that I can't do that myself cause I have no fitting savegame and hardly any time for computing these days <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" />

HTH <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
Ya sails work. Freezing is a pain hope you can make it so it dont <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />

3rd part I have no clue. Evry thing else is ok though <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" />

Aculy this Mod is the BOMB!!! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/william.gif" style="vertical-align:middle" emoid=":will" border="0" alt="william.gif" /> WOT WOOT <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/william.gif" style="vertical-align:middle" emoid=":will" border="0" alt="william.gif" /> PUT YOUR HAND IN THE AIR!! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_praise.gif" style="vertical-align:middle" emoid=":bow" border="0" alt="icon_praise.gif" />
 
Thanks, CCC, really appreciate the assist here! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />

I'm unfortunately not in a good gamespot to test that, but someone here should be soon...

Thanks again, have some rum, nice to have ya visiting us! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Ohh I found out it crsahes to desk top if you go to the prieats island and try to make englad alied agin. Its ok with the rest of the nations hope this imfo helps.

Cm11 rocks <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
 
Heh, look at his join date, Rico!

Yes, Gray Wolf, it does - you can't repair your alliance with England after the fight with the Black Pearl by going to a diplomat.

You should go to Redmond and land at Rocky Shore and go on foot into town to see the new governor. He'll fix your relations with England.

I'm working on something right now that will hopefully lead people that way instead of to the diplomat... All it really needs is a good quest book entry telling you that it's not a good idea to go to the diplomat - and I'm connecting that with my "what to do with Danielle?" mod... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /> Even before? Hmmm, never tried that. Well, hopefully someone can tackle that... Wish I had the time...
 
How bought the one wher you dont meet up with the balck peral. when you deliver the chest go back to the ship yard and tell him what happends and you see the preal but you cant find the guy to finde out more abought it.

Less im missin somting out here but im shure im not.
 
I did that in every house. either empty attacked or people who offer to help ya out. I do asum you mean the french islad. I tryd Corceno to.
 
<!--QuoteBegin-CatalinaThePirate+--><div class='quotetop'>QUOTE(CatalinaThePirate)</div><div class='quotemain'><!--QuoteEBegin-->Thanks, CCC, really appreciate the assist here! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />

I'm unfortunately not in a good gamespot to test that, but someone here should be soon...

Thanks again, have some rum, nice to have ya visiting us! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

Thank's a lot for the rum, Cat! I'll try to be around here more. It would certainly be better for PotC modding if resources and knowlwdge would be pooled.... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mellow.gif" style="vertical-align:middle" emoid=":|" border="0" alt="mellow.gif" />
 
<!--QuoteBegin-Rico+--><div class='quotetop'>QUOTE(Rico)</div><div class='quotemain'><!--QuoteEBegin-->Are you an old member, Couch Captain Charles? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mellow.gif" style="vertical-align:middle" emoid=":|" border="0" alt="mellow.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

Absolutely, old, semiretired and suffering from Alzheimer's <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/tongue.gif" style="vertical-align:middle" emoid=":blah:" border="0" alt="tongue.gif" /> . Actually I am one of those PMT old farts which you seem to like so much <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" /> , and the whole PMT is nothing but an asylum for disgruntled modveterans, as you have already uncovered <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />

But never mind, have a rum, Rico, the next round's on me. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/cheers.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="cheers.gif" />:
 
Build 11 bug??

Been playing the build most of the afternoon, and seen no errors until just now:

Sailed from Quebradas Costillas to Oxbay, pressed spacebar to enter the approach to land bit and suddenly I am on land between the lighthouse and Greenford gates, and can't get out as both directions are locked up. Weirdly, despite having only 2 officers on my main ship and 1 pirate prisoner, I suddenly have a party of 6 men... I had taken on the dodgy french pirate's quest to go to Oxbay earlier on and not competed it (sunk his ship instead...), so are these extra pirates including one called 'Nathaniels Crewmember' left over of this unresolved quest? I am soundly confused.
 
Re: Build 11 bug??

<!--`QuoteBegin-Captain` Slackbladder+--><div class='quotetop'>QUOTE(Captain Slackbladder)</div><div class='quotemain'><!--QuoteEBegin-->Been playing the build most of the afternoon, and seen no errors until just now:

Sailed from Quebradas Costillas to Oxbay, pressed spacebar to enter the approach to land bit and suddenly I am on land between the lighthouse and Greenford gates, and can't get out as both directions are locked up. Weirdly, despite having only 2 officers on my main ship and 1 pirate prisoner, I suddenly have a party of 6 men... I had taken on the dodgy french pirate's quest to go to Oxbay earlier on and not competed it (sunk his ship instead...), so are these extra pirates including one called 'Nathaniels Crewmember' left over of this unresolved quest? I am soundly confused.[/quote]

Has ye tried enterin' de lighthouse, matey?! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /> Thar must be some quest element ye hain't yet satified, which be explainin' de locked exits! Either part o' de Main Quest or Claire Larrouse's mine raidin' quest has got ye snared! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
 
Argh... maybe I didn't explain the particulars of my unique situation... I wasn't at the lighthouse, but a point where the 'portal' to the that area was there but manifesting with a locked thingummy bob. I 'appeared' for want of a better word, in the area after the shore of Greenford, and after the lighthouse, and with the little mine camp with the wooden pallisade and two of the king's navy as sentries, and the doors of greenford the only other exit portal, but argh it were locked.
But the weirdest most vexing thing, the mystery, was where did 'Nathaniels Crewman' and the pirate suddenly appear from? They weren't of me crew before I set to land. I wonder whether the plot line of some quest jumped...

Damnation! I need some grog...
 
'Nathaniels Crewman' only occurs at that spot with the Clair Larousse quest.
I suspect that you might have "hired" him and then lost him somewhere.

The only easy fix would be to find an old saved game either with Larousse or even before you have hired him.
The hard fix to this would be to hex edit your saved game and move yourself away from that locations. But there are two drawbacks with this, the first is that every time you go to Oxbay you'll end up at the same spot and have to edit your save again and the second is that the only person who I know can edit your saved game is NathanKell and he's not around ATM.
 
Hmmm, nah I hadn't recruited that chappy at all... weird. Well, I'm not to bothered, I hadn't saved, and my rep was bl**dy terror or worse anyway, so it wasn't worth playing on with that anyway. I just thought it was strange that as it appears the Clair Larousse quest jumped, without me every encountering either Larousse, or Nathaniels Crewmember...
 
<!--`QuoteBegin-CouchcaptainCharles`+--><div class='quotetop'>QUOTE(CouchcaptainCharles)</div><div class='quotemain'><!--QuoteEBegin-->It would certainly be better for PotC modding if resources and knowlwdge would be pooled.... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mellow.gif" style="vertical-align:middle" emoid=":|" border="0" alt="mellow.gif" />[/quote]Makes sense to me! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />

Glad to have you aboard more often! Missed ya around here. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
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