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Build 14 Alpha 8 WIP 1

now it work, line 37: there is line added but doesnt understand by the computer so i delete the "Greenford Commander_dialog.c" and add the "Greenford Commander_dialog.c" of POTC+b13final+b14a6+b14a6up2+b14a7+b14a7miss+b14a7plus (the "3" in my signature), and now it work, im finishing my mission
 
bug too at Martinho Guterres_dialog.c =>line 234 or 244 i dont remember (he is the trader of conceicao) and the Martinho Guterres_dialog.c of alpha 7 doesnt work too (i dont really remember but i thoke it was line 237) i will change with Martinho Guterres_dialog.c of stock
 
snif, when ive got to get the idol from the jailer in greenford, when i "go to sea", the game crash, and when i go back the game crash too, im blocked snif, i signal an other bug after the "slave mission" on beach of antigua i go to the lighthouse of oxbay but now i cant go to antigua, when i go it crassh too (and why in store the trader of antigua give me an other part of map, is it important, because i reload and only go on beach) <img src="style_emoticons/<#EMO_DIR#>/urgh.gif" style="vertical-align:middle" emoid=":urgh" border="0" alt="urgh.gif" />

very hard to signal all bug and test the main quest with this bug T_T <img src="style_emoticons/<#EMO_DIR#>/william.gif" style="vertical-align:middle" emoid=":will" border="0" alt="william.gif" />
so now the game crash when i do anything, only way: restart new game, but i wont restart today, snif <img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid=":sail" border="0" alt="sailr.gif" />

there are very nice idea, and good quest, but cant play with crash, i think i will play older version for moment <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
im "impatient" for play final version of build 14, continue, you do good work ! <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" />
 
That doesn't sound good. But then it doesn't really surprise me. I never though Alpha 8 WIP 1 would be a really stable game version; I'm surprised you got as far as you did. <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
Hopefully the next Alpha will be released relatively soon, but I haven't the slightest idea when that might be. <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" />
 
yes but i want a build 14 minimum without bug quest and with little plus

i had other little bug before but i did success <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" />
i wanted to test what i can for do some reports for you <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" /> its for that i will retest perhaps later <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
 
We ALL want a bugless Build 14. <img src="style_emoticons/<#EMO_DIR#>/user_comment.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="user_comment.gif" />
 
yes <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" /> <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid=":dance" border="0" alt="danse1.gif" /> <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid=":dance" border="0" alt="danse1.gif" /> <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid=":dance" border="0" alt="danse1.gif" /> <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid=":dance" border="0" alt="danse1.gif" />
 
I'd like to update correctly my Build 14a8 WIP, would you know where i could find "Maximus's FOR_PIETER AND_KK_26.11.2007" files?
 
Right <a href="http://piratesahoy.net/build/-=MAXIMUS=-/FOR_PIETER%20AND_KK_26.11.2007.rar" target="_blank">here</a>. Check the <a href="http://piratesahoy.net/build" target="_blank">Build FTP</a> for more... stuff... <img src="style_emoticons/<#EMO_DIR#>/icon_confused.gif" style="vertical-align:middle" emoid=":?" border="0" alt="icon_confused.gif" />
 
i install too <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /> <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" /> <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" /> for future retest (lot of bug but i like this game, i will do "annexe" quest)
 
Thanks a lot pieter! <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
 
You're welcome. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid=":doff" border="0" alt="doff.gif" />
 
I Have Problem with the POTC Build 14 alpha 8 WIP 1, when i have mission to deliver the Prisoner of the Greenford to Redmond but when i going to speak with the Jail Commander there come text where read: i can't load dialog file [Greenford Commander_Dialog.c] assigned for me. where is this dialog file so i can delete it i replace for the other same dialog file. Please tell me
 
See the first post on this page. Same problem and a solution is posted.
 
i talked about that in this topic ; read before posting (if you havent the time, dont post and read later)
 
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Mates,

I try for a while the Build14A8WIP? (? = WIP1+all available maximum's fix) and seems enough bugs free except for a big one:

New boarding deck (are they take from COTLS ???) are amazing but completely miss, is there a way to replace that from Build14A8WIP1 or Build14A6?

<img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" /> bye, bye,
giuliootto
 
Completely miss? What's miss? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
I still do have problems with enemies and crewmembers being generated below the main masts of the boarding decks; this is likely caused because of some missing locators.

BTW: I'd like to release some new versions for you to try, but I'll be extremely busy with school for at least another week and a half. Perhaps after that I can see if I can upload some new stuff.
 
<!--quoteo(post=250532:date=Apr 15 2008, 04:10 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 15 2008, 04:10 PM) <a href="index.php?act=findpost&pid=250532"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Completely miss? What's miss? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
I still do have problems with enemies and crewmembers being generated below the main masts of the boarding decks; this is likely caused because of some missing locators.

BTW: I'd like to release some new versions for you to try, but I'll be extremely busy with school for at least another week and a half. Perhaps after that I can see if I can upload some new stuff.<!--QuoteEnd--></div><!--QuoteEEnd-->
With miss I'm referring to the same problem you're talking about. Plus problem with surrending captain if occur in the main deck.
These problems weren't in Build14A8WIP1 but were introduced by the last maximum stuff.

I hope that you can follow my english, sometime is really hard for me too <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />

<img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid=":bow" border="0" alt="bow.gif" /> bye, bye,
giuliootto
 
I do my best. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
Do you remember if Alpha 8 WIP 1 also had those new boarding decks? And if that one had any boarding bugs?
 
<!--quoteo(post=250549:date=Apr 15 2008, 07:11 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 15 2008, 07:11 PM) <a href="index.php?act=findpost&pid=250549"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I do my best. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
Do you remember if Alpha 8 WIP 1 also had those new boarding decks? And if that one had any boarding bugs?<!--QuoteEnd--></div><!--QuoteEEnd-->
Build14A8WIP1 has the same boarding deck of Build14A6.
Build14A8WIP1 had a boading bug: sometime a "ghost" enemy remained on the deck and I can't complete the boarding.
I'm not sure that this bug is resolved in the last WIP.

<img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" /> bye, bye,
giuliootto
 
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