The Real Rod hull
Landlubber
Hi,
I bought PotC yesterday specificlaly for this mod, and am enjoying it. However, I cannot use the blacksmith's shop in Redmond because when I enter the zone loads without any graphics, just a black screen.
I can still use the function keys to access menus, just not see the world.
My compile.log says this when I enter the area and then quit:
Init encounters complete.
Init weathers complete. 320 weathers found.
Init character names complete.
Main_LogoVideo() 0
PauseAllSounds
ResetSoundScheme
proc_break_video()
Main_LogoVideo() -1
Number of locations: 299
bool CreateParticleEntity()
n is 2
ERROR! Cargo space overup (character=0,Quantity=100)
ERROR! Cargo space overup (character=0,Quantity=25)
ERROR! Cargo space overup (character=0,Quantity=8.4)
ERROR! Cargo space overup (character=0,Quantity=4.2)
ERROR! Cargo space overup (character=0,Quantity=180.)
ERROR! Cargo space overup (character=0,Quantity=180.)
ERROR! Cargo space overup (character=0,Quantity=180.)
SETTING MUSIC: music_main_menu
ResetSoundScheme
ResetSoundScheme
bool CreateParticleEntity()
!!! Reload to 28
LoadLocation(ref loc) Redmond_Town_01
LocLoadShips: Can't find Location.locators.ships in location: Redmond_Town_01
CreateCharacter -> character can invalide model(sailor7) or animation(man)
Can't create character: Marc Blacque
ItemLogic: On load location Redmond_Town_01
ItemLogic: found 0 buttons
ItemLogic: Loaded model ammo\blade27
ResetSoundScheme
SetSoundScheme: town
AddSoundScheme: land_day
AddSoundScheme: land
SETTING MUSIC: music_gorod
locator_name = Door_4 lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 28
reload_island_index = -1
reload_location_index = 294
Start reload
ResetSoundScheme
PauseAllSounds
ReloadStartFade
UnloadLocation(aref loc) Redmond_Town_01
ItemLogic: On unload location
ReloadEndFade
LoadLocation(ref loc) red_blacksmith
LocationLoader: not loaded model location.models.always.locators, id = red_blacksmith
Unload location.
UnloadLocation(aref loc) red_blacksmith
ItemLogic: On unload location
I used the build12full.zip and PotCMods.zip from this site, and have reinstalled the lot twice without any luck. Anyone able to help?
I bought PotC yesterday specificlaly for this mod, and am enjoying it. However, I cannot use the blacksmith's shop in Redmond because when I enter the zone loads without any graphics, just a black screen.
I can still use the function keys to access menus, just not see the world.
My compile.log says this when I enter the area and then quit:
Init encounters complete.
Init weathers complete. 320 weathers found.
Init character names complete.
Main_LogoVideo() 0
PauseAllSounds
ResetSoundScheme
proc_break_video()
Main_LogoVideo() -1
Number of locations: 299
bool CreateParticleEntity()
n is 2
ERROR! Cargo space overup (character=0,Quantity=100)
ERROR! Cargo space overup (character=0,Quantity=25)
ERROR! Cargo space overup (character=0,Quantity=8.4)
ERROR! Cargo space overup (character=0,Quantity=4.2)
ERROR! Cargo space overup (character=0,Quantity=180.)
ERROR! Cargo space overup (character=0,Quantity=180.)
ERROR! Cargo space overup (character=0,Quantity=180.)
SETTING MUSIC: music_main_menu
ResetSoundScheme
ResetSoundScheme
bool CreateParticleEntity()
!!! Reload to 28
LoadLocation(ref loc) Redmond_Town_01
LocLoadShips: Can't find Location.locators.ships in location: Redmond_Town_01
CreateCharacter -> character can invalide model(sailor7) or animation(man)
Can't create character: Marc Blacque
ItemLogic: On load location Redmond_Town_01
ItemLogic: found 0 buttons
ItemLogic: Loaded model ammo\blade27
ResetSoundScheme
SetSoundScheme: town
AddSoundScheme: land_day
AddSoundScheme: land
SETTING MUSIC: music_gorod
locator_name = Door_4 lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 28
reload_island_index = -1
reload_location_index = 294
Start reload
ResetSoundScheme
PauseAllSounds
ReloadStartFade
UnloadLocation(aref loc) Redmond_Town_01
ItemLogic: On unload location
ReloadEndFade
LoadLocation(ref loc) red_blacksmith
LocationLoader: not loaded model location.models.always.locators, id = red_blacksmith
Unload location.
UnloadLocation(aref loc) red_blacksmith
ItemLogic: On unload location
I used the build12full.zip and PotCMods.zip from this site, and have reinstalled the lot twice without any luck. Anyone able to help?