I try to change sea level in build 12, I just want same as stock game, where most of time sea is calm, not big wave all the time in build 12, I changed in WhrSea in Weather Folders, where line is
// `04-12`-15 now always use 4, since we supply bump.zap - Sea.Bump.MipLevels = 1;
Sea.Bump.MipLevels = 4; // Taghmon
To
// `04-12`-15 now always use 1, since we supply bump.zap - Sea.Bump.MipLevels = 1;
Sea.Bump.MipLevels = 1; // Taghmon
just like stock game but it's crash everytime I make new game, and I dont know where is bump.zap is, anyone know where?
// `04-12`-15 now always use 4, since we supply bump.zap - Sea.Bump.MipLevels = 1;
Sea.Bump.MipLevels = 4; // Taghmon
To
// `04-12`-15 now always use 1, since we supply bump.zap - Sea.Bump.MipLevels = 1;
Sea.Bump.MipLevels = 1; // Taghmon
just like stock game but it's crash everytime I make new game, and I dont know where is bump.zap is, anyone know where?