Go to Aruba. (Or Isla Mona, if you're playing the "Ardent" storyline.) Go to the chief's house, just to the right of the entrance to the Indian village. When you go up to the door, it's labelled "house". This despite the locater being labelled "Chief's House.":
The reason is that location "Indian_house" itself is simply labelled "House", and the translation function finds that in "common.ini" being mapped to " house".
So here's "PROGRAM\Locations\init\Aruba.c" with "Indian_house" now labelled as "Chief's House". (The one on Isla Mona will be dealt with in the next update of the "Ardent" storyline.)
Code:
Locations[n].reload.l2.name = "Reload5";
Locations[n].reload.l2.go = "Indian_house";
Locations[n].reload.l2.emerge = "Reload1";
Locations[n].reload.l2.label = "Chief's House.";
The reason is that location "Indian_house" itself is simply labelled "House", and the translation function finds that in "common.ini" being mapped to " house".
So here's "PROGRAM\Locations\init\Aruba.c" with "Indian_house" now labelled as "Chief's House". (The one on Isla Mona will be dealt with in the next update of the "Ardent" storyline.)