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COAS Mod ReleaseRealistic Cannon Fix mod

nixarass

Landlubber
File Name: Realistic Cannon Fix mod
File Submitter: nixarass
File Submitted: 24 Nov 2009
File Category: City of Abandoned Ships Mods

Consult "moddetails.doc" for more info about the mod!

Mod site:

http://forum.piratesahoy.net//index.php?/topic/15030-realistic-cannon-fix-mod/page__gopid__351236&#entry351244


[INTRODUCTION]



WHAT THIS MOD CHANGES:

v1.05:

-8lbs Cannons weight readjusted.

v1.04:

-8lbs cannons and culverines have now properly been unlocked

-8lbs cannons and culverines are now buyable at shipyard

-Manual mod installing made clearer


v1.01:


-Keeping the original spirit of the game cannon balance proportional damage idea, biggest inconsistencies corrected, damage curbs flattened to the usual proportional pattern.

-I tried to keep changed values as close to the original ones as it could, while fixing what needed to be fixed. The curb type chosen, proportional curb y=ax+b type will basically mean that a bigger cannon will do more damage over the time, as generally expected. The damage difference between 8lbs and 16lbs will now be proportionally the same that between 16 and 32.

-Upgrading cannons from 16lbs to 24lbs and from 24lbs to 32lbs is now perfectly justified and useful.

-8lbs cannons aren’t anymore useless compared to 8lbs culverines. Culverines have more range and less power now.

- Differences between culverines and cannons are now proportionally the same for each caliber. No any caliber culverine is advantaged or any other caliber cannons advantaged anymore. For each caliber each gun type has its pros and cons.
(32- 8lbs culvs were advantaged over cannons as 12-16-24 cannons were over culverines)

-42lbs cannons equiped Class1 ships will be actually deadly. You won’t be able to attack them with total impunity in a class2/class3 ship as much as before, unless you have high caliber cannons.
Attacking them with high caliber cannons (32lbs and above) will be more effective now though.

-Your class1 ship will be slightly more effective against class1/2/3 ships now as a result. Attacking forst with such ships will also be slightly easier.

-Small caliber cannons more effective on small ship than on big ones; High caliber more effective on medium/Big ships.

-Rates of fire fixed (8lbs cannons fired slower than 12lbs ones etc..) and damage output fixed as a consequence to match the supposed DPS.

-8lbs culverine durability fixed ( it had 40HP instead of 35HP)

Click here to download this file


EDIT: I did not create this post. But to anyone who did it, many thanks for making me advertising! :doff
 
nixarass have you done this mod with the latest update to it, because there are more cannons now than before.
 
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