• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

CoAS vanilla sails changing (adding emblems etc.)

Hi,

Back after a sérious illness, I can do some job again. I download the JSCombined mod right now. I think I'll be able to post modified files next night or so.
Here is some work I do last year:


Some add could be added in.

Philippe.
 
Hi,
Back after a sérious illness, I can do some job again. I download the JSCombined mod right now. I think I'll be able to post modified files next night or so.
Here is some work I do last year:
Philippe.
That sound great !
All upgrade stuffs (ship hull, sail or canon) are very interesting and, i though, demanded.

Jean will you PM, i want to ask you some advice, if possible. :)
 
Hi,
here are the files of the "Colorsails mod" for the "Combined mod v3.2":

http://www.mediafire.com/download/jwique2xbc6wpr3/Mod.rar

It works fine (tested). The only thing you've to do if you don't see embleme on your sails is opening your Ships_Init file and add:

refShip.GeraldSails.rey_b1 = 1;<== one sail
refShip.GeraldSails.rey_b2 = 1;<== two sails
refShip.GeraldSails.rey_b3 = 1;<== three sails
refShip.GeraldSails.rey_b1.vscale = 0.8;
refShip.GeraldSails.rey_b2.vscale = 0.8;
refShip.GeraldSails.rey_b3.vscale = 0.8;

Jean will you PM, i want to ask you some advice, if possible. :)

It would've been done, but I don't find how to do it now.

Philippe.
 
Last edited:
I noticed that after installing you mod JEAN almost everything is fine but there is a problem with ship's emblem which you can find in upper-left corner while you're sailing.
In my ship it was tartane once, then galleon, etc.
 
I think so. I'll have to the same on GOF, perhaps next week, when I back home.
 
I think so. I'll have to the same on GOF, perhaps next week, when I back home.
Looks like a week passed already ;)

Philippe, I've adopted your (old) mod to GoF 1.2, but got some issues with GoF 2.0.
Tried to adopt this (new) one but it isn't work yet.

Will your adopt it to GoF 2.0 by yourself?
 
Didn't play CoAS for a long time.
But finally managed to test this mod with GoF 2.1.5 beta.

Everything is OK except (old) bug - after repairing sails, colors and emblems revert to default.
I've fixed that by adding some code to Program\INTERFACE\shipyard.c

Here is modified file: shipyard.c
 
Back
Top