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@ANSEL: If you get the chance, I'd like to hear your confirmation on that one.When you loot the captain, did he have any weapons on him?
I have now run a check with the new exe. The captains of the coastguard are still unarmed.Also, if you can double-check this on my recent full EXE version, that would be very welcome:
Mod Release - Build 14 Beta 4 Internal WIP For Testing | PiratesAhoy!
True. The related code does need changing at some point to hand out weapons a bit more appropriately.I dont think a captain at sea should be armed with such weapons, the
captain at a ship ought to be the one with the best sword on board. The musket with a bayonet
is an infantry weapon, a soldiers gun, I dont think it belongs to a ships armor.
But did you loot any weapons from their corpses or not?I have now run a check with the new exe. The captains of the coastguard are still unarmed.
The captains have no weapons at all, only money,But did you loot any weapons from their corpses or not?
Thanks; that's useful information!The captains have no weapons at all, only money,
The ships I have been talking about is encountered around islands, ships encountered from the worldmap ImMight I ask if these were ships encountered around islands or from the worldmap? Or does it not matter and it applies to both?
Will be interesting to know if there is a difference as they're generated in different parts of the code.The ships I have been talking about is encountered around islands, ships encountered from the worldmap Im
not sure about those, next thing to have a look at for me.
Or at least "weapons". We're still debating on whether those are the right ones.I think you should call:
"LAi_NPC_Equip" for them. That should give them the rigt weapons .
Captains on ships encountered from the worldmap are well armed.Will be interesting to know if there is a difference as they're generated in different parts of the code.
I recently rewrote the Coast Raiders part to prevent CTDs, but maybe I "missed a spot".
Thanks! I think that narrows down the problem quite clearly.Captains on ships encountered from the worldmap are well armed.
It seems to be alright now, captains around the islands is now armed.Extract attached to PROGRAM\SEA_AI and see if that helps.
Thanks! I'll call this "Fixed" then.It seems to be alright now, captains around the islands is now armed.