EDIT: shutting down a background process on my computer seemed to resolve the crashes. Hi, In my past game, I never once had a crash in many hours of playing. But on my new game, I seem to be getting frequent crashes, and I can't figure out why. It is always while my character is walking. It has happened in the jungle, and in town, and within buildings. The game freezes, and then windows reports the program has stopped working. The last time was in the tavern. There was no error file, but here is the contents of the system file: Scanning modules\ Loading modules... Loaded 0 Reset... Initializing CORE... Creating atoms space: 128 done initializing complete Initializing DirectX 8 Techniques: 9 shaders compiled. Techniques: 180 techniques compiled. Techniques: compiled by 41557510 ticks. BeginScene The method call is invalid For example, a method's parameter may have an invalid value Can't load texture resource\textures\.tx Can't load texture resource\textures\.tx Can't load texture resource\textures\.tx Warning: NPCharacter -> trace node not found Can't load texture resource\textures\.tx Can't load texture resource\textures\.tx Can't load texture resource\textures\.tx Both games were castaway start. Last one (without crashes) was Hispaniola, this one was on barbados. Both use the standard nathanial hawk model. I'm wearing a leither cuiras in this one, if that matters (but the model doesn't seem to change, so I imagine that isn't the problem). Does anyone have any ideas? I imagine the problem isn't some saved game corruption and I shouldn't start over or anything, right? Maybe Barbados has more stuff going on so it crashes more? Anything I can do to reduce frequency? Thanks so much!