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Dialogue Review

Discussion in 'Build Beta and Brainstorming' started by Mad Jack Wolfe, Aug 20, 2017.

  1. Mad Jack Wolfe

    Mad Jack Wolfe Deck Scrubber, 2nd Class Staff Member Storm Modder

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    Would there be any objections to my reviewing and correcting some of the game dialogue? There's some pretty atrocious ! stuff ! in , there . that needs
    attention .

    It may seem like a minor thing, but I can personally attest that it blows me right out of the storyline.
     
  2. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    No objections at all, @Mad Jack Wolfe.
    In fact, I'd very much encourage you and support you to do that as it generally bothers me too. :cheers
     
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  3. Mad Jack Wolfe

    Mad Jack Wolfe Deck Scrubber, 2nd Class Staff Member Storm Modder

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    Thanks! I'm not trying to be a pedant, and I honestly appreciate the efforts of those who have added dialogue to the game. But there comes a time when someone has to break out the big red Sharpie pen and play editor. My goal is to clarify only, not to change the meaning. And I will do my best to keep my overactive British sense of humour out of it.
     
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  4. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Awww, why?
    When I did some dialogue corrections many years ago, I definitely did some extra tweaking as well.
    A clear example is the First Contact sidequest, which was the last one I ever did and never completed.
    So at some point you may notice a change in style, which is where the original dialogue is left instead of my rewritten bits.

    In other words: As far as I'm concerned, you don't quite need to stifle all of your creativity and humour. ;)
     
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