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Editing Health

lukemax

Landlubber
Hi all

Erm....But of a cheat here, But i was wondering if its possible to edit the health value on your charactor at the start?

Thanks
Joergen
 
<!--quoteo(post=279149:date=Sep 24 2008, 11:57 AM:name=lukemax)--><div class='quotetop'>QUOTE (lukemax @ Sep 24 2008, 11:57 AM) <a href="index.php?act=findpost&pid=279149"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hi all

Erm....But of a cheat here, But i was wondering if its possible to edit the health value on your charactor at the start?

Thanks
Joergen<!--QuoteEnd--></div><!--QuoteEEnd-->
In build 13 you can; not sure about 14 but isn't there an option ito advance your level for the begtinning in the advanced menu?

Thanks, Skye
 
In Build 14 alpha 7 you will find these two lines in InternalSettings.h

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define PLAYER_HITPOINTS_PER_LEVEL        20        // INT - The amount of hitpoints, which is added to the main character's maximum hitpoints each level up
#define PLAYER_START_HITPOINTS            40        // INT - The amount of hitpoints, the main character starts with at level 1<!--c2--></div><!--ec2-->

I think it is much the same for build 13 final and build 14 alpha 8
 
<!--quoteo(post=279291:date=Sep 25 2008, 08:34 PM:name=Dr. Maturin)--><div class='quotetop'>QUOTE (Dr. Maturin @ Sep 25 2008, 08:34 PM) <a href="index.php?act=findpost&pid=279291"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->In Build 14 alpha 7 you will find these two lines in InternalSettings.h

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define PLAYER_HITPOINTS_PER_LEVEL        20        // INT - The amount of hitpoints, which is added to the main character's maximum hitpoints each level up
#define PLAYER_START_HITPOINTS            40        // INT - The amount of hitpoints, the main character starts with at level 1<!--c2--></div><!--ec2-->

I think it is much the same for build 13 final and build 14 alpha 8<!--QuoteEnd--></div><!--QuoteEEnd-->
So the file is still used in Build 14? I guess i should have guessed that as I changed my cannons range scalar in there and it worked, but because its multiple storylines thought it would muck someothing up. Please excuse my ignorance.

Admiral
 
It's the same, except in Build 14 Alpha 8 the value is called CHAR_START_HITPOINTS, if I recall correctly.
I changed the code so that all characters, main character included, use the same value.
 
<!--quoteo(post=279360:date=Sep 26 2008, 02:09 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Sep 26 2008, 02:09 PM) <a href="index.php?act=findpost&pid=279360"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's the same, except in Build 14 Alpha 8 the value is called CHAR_START_HITPOINTS, if I recall correctly.
I changed the code so that all characters, main character included, use the same value.<!--QuoteEnd--></div><!--QuoteEEnd-->
Ok; thanks pieter <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Admiral
 
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