EDIT now included with Levis version with major revisions.
INCLUDED
- Trade winds will now blow towards the west and slightly south much of the time, per Caribbean wind patterns, with other directions still possible of course.
- AI equips Armor/full weapon variety/low tier weapon rebalancing/gun rebalancing/cost changes (balance maintained, AI takes less damage because of armor, and does less damage from greater variety of (somewhat buffed) low tier weapons still used)
- deleveled consistent bandits regardless of player level (slightly revised due to changes in RANDCHAR stats)
- minor fixes to things, like reload times incorrect for some braces of pistols
- longrifle_C no longer unique to player, available in early periods rarely
- First Mate takes over ship defense perks from Doctor
HEAVILY REVISED (no longer as in original experiment)
Officer types (captains, crews, officers)
OPTIONAL ADDITIONAL
- double running speed
NOT INCLUDED (will be discussed later)
- english female officers no longer sound like 80 year old grandmothers
INCLUDED
- Trade winds will now blow towards the west and slightly south much of the time, per Caribbean wind patterns, with other directions still possible of course.
- AI equips Armor/full weapon variety/low tier weapon rebalancing/gun rebalancing/cost changes (balance maintained, AI takes less damage because of armor, and does less damage from greater variety of (somewhat buffed) low tier weapons still used)
- deleveled consistent bandits regardless of player level (slightly revised due to changes in RANDCHAR stats)
- minor fixes to things, like reload times incorrect for some braces of pistols
- longrifle_C no longer unique to player, available in early periods rarely
- First Mate takes over ship defense perks from Doctor
HEAVILY REVISED (no longer as in original experiment)
Officer types (captains, crews, officers)
OPTIONAL ADDITIONAL
- double running speed
NOT INCLUDED (will be discussed later)
- english female officers no longer sound like 80 year old grandmothers
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