DeathReaper
Landlubber
I been trying to get female officers in the game using the beatrice model and tga. Which I have them in the game and working only thing is I think my code is messed up and Im not good at this code stuff, just guessing my way thru it. Anyhow I got all the portraits working correctly and stuff but the hands are messed up on the characters I have noticed they are getting male names too I believe it has to do with the model animation, well here's my code: Taken from officers.c file. The Red is what I added. Maybe my code is just in the wrong place?
case 6://fighter
break;
///*_*/if(myFaceType>0 && myFaceType<4){characters[iChar].model="officer_1";}else{if(myFaceType>3 && myFaceType<{characters[iChar].model="officer_7";}else{characters[iChar].model="officer_8";}}FaceMaker(&characters[iChar]);
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->if (characters[iChar].model == "officer_1" || characters[iChar].model == "officer_11")
{
characters[ichar].model.animation = "woman";
characters[ichar].sex = "woman";
SetRandomNameToCharacter(&characters[ichar]);
} <!--colorc--></span><!--/colorc-->
sBlade = "blade3";
characters[iChar].skill.fencing = sti(characters[iChar].skill.fencing) + Sk1;
characters[iChar].skill.gun = sti(characters[iChar].skill.gun) + Sk2;
break;
}
BTW: I replaced officer_1.gm and officer_11.gm with the blonde beatrice and the redhead beatrice which seems to work except the problem im having with the hands and its naming them with men names.
Any input would be very appreciated Thank You.... If you need more info on what ive done plz let me know.
case 6://fighter
break;
///*_*/if(myFaceType>0 && myFaceType<4){characters[iChar].model="officer_1";}else{if(myFaceType>3 && myFaceType<{characters[iChar].model="officer_7";}else{characters[iChar].model="officer_8";}}FaceMaker(&characters[iChar]);
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->if (characters[iChar].model == "officer_1" || characters[iChar].model == "officer_11")
{
characters[ichar].model.animation = "woman";
characters[ichar].sex = "woman";
SetRandomNameToCharacter(&characters[ichar]);
} <!--colorc--></span><!--/colorc-->
sBlade = "blade3";
characters[iChar].skill.fencing = sti(characters[iChar].skill.fencing) + Sk1;
characters[iChar].skill.gun = sti(characters[iChar].skill.gun) + Sk2;
break;
}
BTW: I replaced officer_1.gm and officer_11.gm with the blonde beatrice and the redhead beatrice which seems to work except the problem im having with the hands and its naming them with men names.
Any input would be very appreciated Thank You.... If you need more info on what ive done plz let me know.