<!--quoteo(post=335547:date=Jul 6 2009, 04:30 PM:name=Cap'n_Drow)--><div class='quotetop'>QUOTE (Cap'n_Drow @ Jul 6 2009, 04:30 PM) <a href="index.php?act=findpost&pid=335547"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am quite sure a lot of this can be corrected through modding of the game.
I do agree that there are many issues with the game as it stands stock. But for heavens sake this is a far better starting game than the last two attempts were.
And I will say that the russian modding community did a bang up job of fixing many of the issues with the original release of AoP, taking it from a sad, broken down lump of a game and turning it into something worth playing.
We can do the same for this game, make it better and more complete than the original developers ever thought of.
Cap'n Drow<!--QuoteEnd--></div><!--QuoteEEnd-->
At least you're civil. I've continued trying to decipher the game, and there is merit to it. I think that's why I'm frustrated. You know the feeling of the "shoulda been a great game?" experience? Every gamer knows that. I'm having that with this. I want to like it, but it's working overtime trying to make me hate it. And that's the developers fault. I respect the modding community, but with all due respect, that's not your job. It's the job of the people I paid to do this stuff right. It's one of those arguments you either get or you don't, or you either agree with or you don't. The real trick to this game is to essentially save and reload, save and reload to get the randomness that allows you to complete certain objectives. That is by any definition NOT the hallmark of a good game, and you know it, moderator or not. I promise that's the last "bash" I have on it. The dude above keeps hacking me the eff off by sticking his frigging nose in every single posters face like he knows something.