Hey Thomas - did you want me to use your full screen name? I wasn't sure, and if I've been offending you - please do let me know - I didn't think about it until just now. Anyways - I can now officially convert from .gm to .wrl to .obj which I can edit in maya, AND I can export to .wrl, and then to .gm.
So let's get a bit further on these hats. I've saved one of every character model that has a hat in AOP, POTC is next. I have two questions for you.
1) how do you want these hats saved? as .gm, or .wrl? I guess it depends what you are using to combine them to new bodies and stuff.
2) how do you want me to get them to you? Do you think that others might be interested in these? should I try to figure out this fangled FTP thing so that the rest of hte community can grab 'em too? or is this a pretty specific thing that would be a waste of space if it was stored somewhere?
I'm going to start cutting up these models now - later!
So let's get a bit further on these hats. I've saved one of every character model that has a hat in AOP, POTC is next. I have two questions for you.
1) how do you want these hats saved? as .gm, or .wrl? I guess it depends what you are using to combine them to new bodies and stuff.
2) how do you want me to get them to you? Do you think that others might be interested in these? should I try to figure out this fangled FTP thing so that the rest of hte community can grab 'em too? or is this a pretty specific thing that would be a waste of space if it was stored somewhere?
I'm going to start cutting up these models now - later!