Desric
Landlubber
In the base game all the PIRATES abilities are set at a max value of 10 and skills (nav, aim, luck, etc.) are set at a max of 100 and I wanted to increase those maximums to see if it would add a bit more of a challenge. I remember seeing it somewhere while looking through the program files (I think it was in the RPGUtilite file) but now I can't find it anywhere. I was hoping someone could point me in the right direction as to where to find these values. I know I can change starting abilities for specific classes, but I want to have NPCs with more diverse abilities too for added depth and difficulty (hopefully). Thanks in advance.