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I have a new ideas for 2 new features in Build 12 Mod

Vedran 359

Landlubber
I have a new ideas for 2 new features in Build 12 Mod: Recuting Naval Infantry Regiment (Royal Marines) from garrisons and giving orders to solders in colonies depending the player/solder ranks. (for example in player rank Capitan we can recut 3 Royal Marins..., Admiral 5... and First Lord of the Admiralty 7) Royal marins can be armed with muskets, pistols and it be stronger then sailors. We can use it in boarding partys and when we go to colonies, jungles, dungeons etc. Independently of orthers „regular“ companions.

In most of royal navy ships (in past) we have 3 main groups of crew members 1. sailors (largerst group) 2. 1-4 regiments of Royal Marines depending on ship size and main purpose. (ship and captain security) 3. group is officers , petty officers and cadets.

What you thinks about this my ideas?, it be possible to put them into Build 12 Mod? <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" />
 
Nice idea.

I was thinking much the same thing the other day as the "next time we board" mod seems to be a bit variable and I hate losing a good officer when boarding; I always remove them from passengers if I have time. However, this can make the battles a bit tricky on Adventurer level and I'd be much happier getting a few soldiers killed than one of my officers. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Now that there are nice skins for French soldiers you could have some very nice looking engagements between the two old enemies.
 
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