Doing some lurking in initItems.c:
(The "realistic" version is ok).
Out of curiosity: how the runtime reacts with such an error? Is iniItems.c used actually or it is a dormant source?
Or I'm getting all wrong?
Cheers.
buho (A).
Code:
void InitRandItems()
[...]
makeref(rnditem,RandItems[44]);
rnditem.id = "potionrum";
rnditem.maxQuantity = 4;
//// maxQuantity till here
makeref(rnditem,RandItems[45]);
rnditem.id = "bookleader_1";
rnditem.maxQuanity = 5;
//// maxQuanity from here to end
makeref(rnditem,RandItems[46]);
rnditem.id = "booklight_1";
rnditem.maxQuanity = 5;
(The "realistic" version is ok).
Out of curiosity: how the runtime reacts with such an error? Is iniItems.c used actually or it is a dormant source?
Or I'm getting all wrong?
Cheers.
buho (A).