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isusse that AI ships can't firing anymore when player kill all crew

Cpt. Wolf359

Landlubber
When player kill all sailors on enemy ship (when blue bar matter disappear) enemy ship can't firing with cannons and change course anymore if we look with this thing with REALISM! <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" />

But at least for me (in POTC Build Mod 13 Final) AI ships continue firing slowly but FIRING on me when I KILLS ALL CREWS with grapes (blue matter show none) <img src="style_emoticons/<#EMO_DIR#>/shoot.gif" style="vertical-align:middle" emoid=":shoot:" border="0" alt="shoot.gif" />

Can you correct this/make this aspect in game MORE REALISTIC?!
 
If they do still fire, it must be EXTREMELY slowly. I once tried to sail the Dauntless with two crewmembers for the CotBP quest and that really worked very badly. Most cannons were not loaded and then also a lot of the cannons were never fired, even if I would do a full broadside.
 
My guess is that the game punishes the player for low crew, more than it does the NPC ships.
 
PETROS! How very nice seeing you on the forum again!!! <img src="style_emoticons/<#EMO_DIR#>/w00t.gif" style="vertical-align:middle" emoid=":woot" border="0" alt="w00t.gif" />

That might indeed very well be possible. I never really paid much attention to the AI crew numbers, except when intending to board.
 
Hi Pieter.

I'm not around much.
I'll just be poking my head in from time to time.
 
it does have effect on AI. i wouldn't know how much, but it most certainly does.
 
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