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lag or not in build 11

jack_sparrow_jr

Landlubber
hi again
I dont even know if this should be posted in another group ....

Tried with diff. screen settings .... and in 800*600 32 bit no troubbles at all ...
and in 1024*768 32 bit ... still very fine ......
BUT in 1280*960 there is a tiny lag in world map, nothin else lags ....
not even when battleing `10-12` enemy ships

how about your settings ?

:cheers
 
10.1 lagged, due to my `brute-force` unoptimized GetCharacterSkill code.
And there's a tiny bit of lag on creating new monsters in dungeons, from all the new swords.

For me (Athlon 2500 oc'd to 2.0ghz, 1024, GF4) 1280x960 works fine. 1024 is a bit smoother, but I like me sharpness. :cheers
 
then I think its odd than its only in worldmap mode the lag is there (still very tiny lag)
:cheers:
even on my OLD comp , the p3600, there is allmost no lag at all
(build 11.)
:onya:
 
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