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Fixed Levelling: Error.log Entries due to Missing Attributes

Yes I did. but I executed the console command in port like you said, but in the other topic you said to use it in the townhall
Ah, yes. I think at the time I DID execute it from the port and later found out that doesn't work.
So you have to go to the townhall first and then execute it there. Sorry 'bout that. :facepalm
 
I did the following:
- Select the Free Play storyline
- Choose "Francisco de Almeida"
- Execute that code through console while in port
- Go to Townhall
- Assign any random character as Fort Commander
- Assign the fake "Claire Larrousse" character as Governor
Just did this again and only error I got was when saving (in the townhall before I execute the code).
No other error logs appeared, so maybe I fixed this already? @Pieter Boelen can you confirm this problem doesn't appear anymore?
 
Just did this again and only error I got was when saving (in the townhall before I execute the code).
No other error logs appeared, so maybe I fixed this already? @Pieter Boelen can you confirm this problem doesn't appear anymore?
Mark it as "Needs Testing" and I'll check it tomorrow after installing your latest fixes.

I know it happened consistently last weekend.
 
It could be that the problem was with the fort commander. I fixed something in there, the fort commanders weren't properly initialized yet because I made a typo. So maybe that was the case now I think about it that does sound very plausible
 
Maybe. On a Colony Capture, you do end up replacing the fort commander.
 
I did the same test I did before with Colony Capture and didn't get any errors this time.
So I think we're good here now. :cheers
 
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