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Losing crew in boarding battles

Sordid

Utterly inexcusable!
Storm Modder
Okay, so I'm using an upgraded Dog of War with some 540 crew (overloaded). I attacked a Spanish friagte and lost some fifty guys, even though the enemy didn't have a musket volley and none of my guys died in the fight. What gives? <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" />
 
<!--quoteo(post=334758:date=Jul 3 2009, 08:41 PM:name=Sordid)--><div class='quotetop'>QUOTE (Sordid @ Jul 3 2009, 08:41 PM) <a href="index.php?act=findpost&pid=334758"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Okay, so I'm using an upgraded Dog of War with some 540 crew (overloaded). I attacked a Spanish friagte and lost some fifty guys, even though the enemy didn't have a musket volley and none of my guys died in the fight. What gives? <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
They may have died during the fight before you boarded them?
 
They didn't. When I boarded them I had over 500 guys, when the boarding was done I had 470. I didn't see any of them die and there were no corpses of my guys after the fight.
 
I think a certain amount of fighting is done before the actual boarding starts. The computer tallies up enough losses on both sides so, regardless of crew count, it only has to spawn a certain amount of npcs. This is just speculation, but it's based on a fight I had where I had over 100 men and when we boarded I only had 4 or so. I have not paid enough attention to tell exactly how many crew each npc represents.
 
Well yeah, each guy represents a number of crewmen, but usually when none of them get killed I don't lose any crew. With this fight I do. I wonder if it's because my ship is overloaded.
 
It happens to me lots of times the cannon to fire AFTER the boarding is finished and lots of people die in some ocasion even leaving me without enough crew to for both ships.
This is one of the faults of the game.
But probably the main flaw as I see it is the suicidal enemy - I mean entering the port in pursuit and dying from the fort. It is simply boring escpecially in ports like Caracas and Maracaibo.
 
I think I figured it out - boarding battles consume medicine, when you have none left some of your crew die of their injuries when the boarding is completed (oddly enough you can't use the medicine from the ship you just captured, you have to have some when you initiate the boarding). I was confused because the message telling you this sometimes doesn't display, for some reason.
 
I don't think having enough medicines would fix it. I often experience the same problem too even though my ship is over-supplied with medicines. Oddly enough, this problem only occurs when I board enemy ships with higher level. I don't know if there's some calculation involved in this but it's certainly f****d up.
 
i think the total hitpoints of each crew represents the total number of crew we have.so if some of them got their hp low the total number of sailors would be reduced. i believe this is so because i tried to attack a ship which has a far greater number of crew than i have like 10 is to 1 ratio and i noticed that they have higher hitpoints sometimes reaching 2000 because i've crit one of them 3x with 400+ dmg and the health indicator was just reduced to half.
 
each NPC on boarding is like a representation of your crew in their HP.
Like each slash landed on them might kill 20 of your boys
<img src="style_emoticons/<#EMO_DIR#>/jack1.gif" style="vertical-align:middle" emoid=":j1" border="0" alt="jack1.gif" />
 
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