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Make wounded crew variables percentual

MrMister

Sailor Apprentice
The idea is to make the HEALED_PER_DAY, HEALED_WITH_MEDS and KILLED_PER_DAY variables in internalsettings.h percentual, so instead of 1 (5) wounded crew member(s) being healed every day without a doctor and when there isn't (is) medicines present, and 15 crew members dying per day without doctors nor medecines, make it so these variables are (rounded) porcentages of the number of wounded crew members, closer to how it would be. Medecine usage would also have to be proportional to the total wounded crew members of course.
 
Sounds like that would make a lot of sense!
I've got to admit, when I expanded in that code, my focus was purely on "getting it to work".
But nobody ever really bothered to balance it.
In other words: You are very welcome indeed to look into this! :woot

Similar to with your other question question, you can use trick #3 here to find the relevant code:
Tutorial - Modding Tips & Tricks

I hope you can figure it out, but if you have any further questions, you're always welcome to ask. :doff
 
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