• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

My ideas and your skills

Gallows, Kieron... That's the hangman thingy... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

I've always thought the towns needed a gibbet for hanged pirates at the harbor... Guess that would have been too gruesome for Disney, tho... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />

I vote for NO new tavern at the waterfall on Douwesen!. Just some stacked rum barrels and maybe an outside cabana scene, LOL! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />

<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_twisted.gif" style="vertical-align:middle" emoid=":twisted:" border="0" alt="icon_twisted.gif" /> I hate it that you can't actually get INTO that waterfall pool... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
 
<!--QuoteBegin-Corsair_Sclipse+--><div class='quotetop'>QUOTE(Corsair_Sclipse)</div><div class='quotemain'><!--QuoteEBegin-->its em...sonyeclipse004@hotmail.com

why cant we jus have all one instant messenger that we use...it'd be so much easier...<!--QuoteEnd--></div><!--QuoteEEnd-->But..but email is more safer <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> ,well about the mod when where inside the fort their should be musketeers(but don't worry i have my musketeer skin and the musket gun),the musketeers should be there because they are the elite guards <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> ,can we add them sony?
 
yeah we can.... and em <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" /> sure...

jus need to get the locators and such...are we planing to have the govenor there... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> oh...and great idea...

CUTSCENE: on you falling off and you seeing your ship on hte Horizon...

yep can be done...when do we start?
 
Yeah great the governer but when the fight is doing he will disappear together with his royal guards!! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" /> ,well when do we start i think today and my estimated schedule for the mod to finish is only one month well we start it now <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" />
 
<!--QuoteBegin-Kieron+--><div class='quotetop'>QUOTE(Kieron)</div><div class='quotemain'><!--QuoteEBegin-->i am <b>really</b> looking forward to this, you know <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->Yeah, me too. When is that darned Catalina going to finish this quest, anyhow?!?!! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />

<!--QuoteBegin-Kieron+--><div class='quotetop'>QUOTE(Kieron)</div><div class='quotemain'><!--QuoteEBegin-->you can add code to the reinit function in reinit.c, to define your new characters and locations, so people won't have to restart their games.<!--QuoteEnd--></div><!--QuoteEEnd-->I was just flying through here earlier and didn't really have the time nor the inclination (been a morning, testing code and my eyes were crossed, heh!) to look at this seriously...

Interesting thought... Perhaps when I am finished with this we can look at you testing this theory, if you have some time?

Thanks... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
Hey sonny are doin the codes now,well can you post updates on our mod ,while i post updates on the skin and the musket OK! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" />
 
Sorry Sony, kinda got off track because of my suggestions... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid=":eek:ops" border="0" alt="blush.gif" />:

But I've been trying to stay on topic - discussing the gibbets and gallows... !!!
 
<!--QuoteBegin-Corsair_Sclipse+--><div class='quotetop'>QUOTE(Corsair_Sclipse)</div><div class='quotemain'><!--QuoteEBegin-->aye vassal...i'll start codes tommorow im so tired today.<!--QuoteEnd--></div><!--QuoteEEnd-->Aye Aye Sony,you will be the one to do the i coding ,i'll be the one with the texture <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" />
 
Cat: Yep, you can do all your changes via reinit.c, like Kieron says. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
<!--QuoteBegin-Schooner+--><div class='quotetop'>QUOTE(Schooner)</div><div class='quotemain'><!--QuoteEBegin-->but either way, you get out alive..or do you die if your crew fails to save you?<!--QuoteEnd--></div><!--QuoteEEnd-->Of course you'll die because the elite reinforcements(Musketeers) will be there to fire those scurvy crew with their precious guns.
@Sony, well here in my place school is starting well don't worry about the texture of the Musketeer and the musket,the thing you'll do is the coding in the fort to make it <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" /> ,well may we have luck in this mod <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/cheers.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="cheers.gif" />:.you can do that anytime but please do post a single update Ok or you can email me for the updates <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" />
 
Hey Nathan can you help us find where this death.c thinggy that Sony said,we need that to be find so we can start <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" />
 
There is no death.c file.

Seadogs.c is the file that the DEATHRATE chance that you can set in BuildSettings is called up with so what you need should be there somewhere.
 
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