There's a boarding music scheme in the game but it's not activated. It's probably because when you first appear on the deck in boarding the music starts, then immediagely changes to the fight music. Some of the three music selections used are pretty good. If you want to activate it, look in AIAbordage.c near the bottom for the following code and add the line indicated:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->PauseAllSounds();
ResetSoundScheme();
SetSchemeForAbordage(); // LDH 06Nov06 <-- Add this line
// NK -->
ref pc = GetMainCharacter();<!--c2--></div><!--ec2-->
Also, in the file sound.c, make the following change:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->// SetMusic("music_abordaz"); <-- comment out this line
SetMusic("music_abordage"); // LDH 06Nov06 fixed spelling <-- add this line<!--c2--></div><!--ec2-->
Someone might want to tweak these a bit to see if they can get the music to wait a moment for the fight music to start. Once a fight is finished on a deck, this music plays.
Hook
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->PauseAllSounds();
ResetSoundScheme();
SetSchemeForAbordage(); // LDH 06Nov06 <-- Add this line
// NK -->
ref pc = GetMainCharacter();<!--c2--></div><!--ec2-->
Also, in the file sound.c, make the following change:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->// SetMusic("music_abordaz"); <-- comment out this line
SetMusic("music_abordage"); // LDH 06Nov06 fixed spelling <-- add this line<!--c2--></div><!--ec2-->
Someone might want to tweak these a bit to see if they can get the music to wait a moment for the fight music to start. Once a fight is finished on a deck, this music plays.
Hook