Well, there are two things that may supplement the game greatly, but I won't get there with all the models on my hands in any foreseeable future.
1. Scenario generator (look here for "Battle for Atlantic" or here for how I did it manually)
2. Land mass generator from open geographic data.
Both these things are, of course, a project in itself, but if you ask what I would do with that...
1. Scenario generator (look here for "Battle for Atlantic" or here for how I did it manually)
2. Land mass generator from open geographic data.
Both these things are, of course, a project in itself, but if you ask what I would do with that...