To change reputation of the officers:
Open debuger.c file and past it in 1 of the commands, in game open the consol with F11
Any officer in navigator place will have max reputation.
I hade free space in F26 you can place it where you want.
I hope it will help.
string descF26 = "Officer-skipper Reputaton";
void CalculateInfoDataF26()
{
totalInfo = descF26;
// -->
if (sti(pchar.Fellows.Passengers.navigator) != -1)
{
ref chr = GetCharacter(sti(pchar.Fellows.Passengers.navigator));
chr.Reputation = sti(chr.Reputation) + 200;
}
else
{
totalInfo = "No officer";
}
// <--
totalInfo = totalInfo + NewStr() + NewStr() +
"The command is executed successfully!";
SetFormatedText("INFO_TEXT",totalInfo);
}
Open debuger.c file and past it in 1 of the commands, in game open the consol with F11
Any officer in navigator place will have max reputation.
I hade free space in F26 you can place it where you want.
I hope it will help.
string descF26 = "Officer-skipper Reputaton";
void CalculateInfoDataF26()
{
totalInfo = descF26;
// -->
if (sti(pchar.Fellows.Passengers.navigator) != -1)
{
ref chr = GetCharacter(sti(pchar.Fellows.Passengers.navigator));
chr.Reputation = sti(chr.Reputation) + 200;
}
else
{
totalInfo = "No officer";
}
// <--
totalInfo = totalInfo + NewStr() + NewStr() +
"The command is executed successfully!";
SetFormatedText("INFO_TEXT",totalInfo);
}